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A split-screen multiplayer game engine and a collection of games that use it. https://www.youtube.com/watch?v=7QjTzDJY9y0

Home Page: https://twitter.com/stephencsmith

License: MIT License

Batchfile 0.01% GLSL 0.46% Java 99.54%
libgdx multiplayer split-screen game-engine maze tower-defense racing

splitscreenfps_libgdx's Introduction

Split-Screen FPS Games

A 1-4 player split-screen multiplayer games.

Gameplay video: https://www.youtube.com/watch?v=7QjTzDJY9y0

This codebase contains various game modes that all use the same framework. When the game starts, you will begin in the "overworld". To start a particular game mode, walk into the area that denotes that mode.

Currently, the following games are at various stages of progress:

  • 3D Monster maze: escape from the maze. Status Complete
  • Alien Tag: Don't be the player who's been tagged the longest. Status: Complete
  • Tower Defence: Build turrets to shoot the aliens. Status: Can walk around and place turrets.
  • Stock car: Race around a track. Status: You can drive
  • Deathchase: Crash into other players. Status: You can drive around a track.
  • Funny Farm: Grow and harvest crops. Status: You can walk around an empty field
  • FTL: An FTL-inspsired 3D game. Status: You can walk around a spaceship
  • Dungeon: A 3D Roguelike. Status: You can walk around a basic procedurally-generated dungeon.
  • Bladerunner: Identify and kill the replicant. Status: Barely started

Controls

  • Press Space at the start to use keyboard/mouse, or press X on your controller to use that.
  • Esc to exit back to the overworld, or to quit out.

It depends on the specific game selected, but controls are typically:-

  • W, A S, D, Space and Enter for keyboard & mouse player. H for Help (where implemented).
  • Tested with PS4 controllers.
  • F1 - Toggle full Screen
  • F2 - Toggle full screen but still windowed (required if you want to record the screen using Windows)

Notes for other Developers

  • Development branch is the cutting edge but possibly broken branch. Master is the most stable but out of date.
  • Gradle is a real pain to work with. However, if you have trouble loading this project, I used Gradle v4.10.3.
  • The file Settings.java contains various settings that determine what game mode the game starts in.

Licence

This project uses the MIT licence. See LICENCE.txt.

Credits

Assets Credits

3D Monster Maze

Alien Tag

Deathchase

Funny Farm

FTL

Tower Defence

splitscreenfps_libgdx's People

Contributors

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