using StinkySteak.ComponentExtensions;
public class Player : MonoBehaviour
{
if (transform.TryGetComponentInParent(out PlayerParent component))
{
}
}
Parameter | Description |
---|---|
HasComponent | Check component availability |
TryGetComponentInParent | search component in parent |
TryGetComponentInParentUnsafe | returns error on null parent |
TryGetComponentOrInParent | Try find component in this transform, if null, search in parent |