stuij / gba-serial-adventures Goto Github PK
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License: MIT License
experiments with the Gameboy Advance serial interface
License: MIT License
Hey there, hoping your day is well.
I'm kinda new to this, and trying to acquire the needed equipment to use Rath; right now, I'm mainly searching for a USB-to-UART cable and a link cable.
You mention this:
Most of them exclude the RTS and CTS wires, and so will only expose 4 wires.
I went with the FDTI TTL-232R-3V3. You can choose between female end-points or just wires. The female endpoints can be handy if you want to debug the protocol as you can plug them on a breadboard.
I did a search for the model you mentioned, would this one be what I need?
Also, by this:
Again, if you're going for the full setup, you need a link cable wit at least 5 wires actually connected to the connector pins. Most aftermarket cables don't, so be ware. I've bought a few standard Japanese link cables from Ebay, and they do have five pins connected. Those Japanese link cables do miss the VCC pin, but it's not necessary for this purpose.
The best way to check is to see if there are metal plates on all of the outputs. It's usually hard to see on the pictures.
You're referring to a GBA link cable, right?
Thanks in advance for the help!
So sorry to put this here but cant find any where else to contact you. Trying to get a dev with gba serial expereince to help get a project across the finish line. Commisioned work or open sourced. Have boards made and everything. I have the same username on all socials.
Again sorry to post here!
I tested your project using a FT232R, but I wasn't able to send a multiboot binary successfully without first running your program through a flashcart. Is it possible to do a pure multiboot with UART? From what I understand, the pure multiboot uses a different protocol (Normal mode, basically SPI) and won't work with standard UART mode.
More info: https://github.com/cartr/MSMCcable
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