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A readable, DSL friendly programming language with excellent concurrency primitives

Home Page: http://pogoscript.org/

License: BSD 2-Clause "Simplified" License

Makefile 0.08% Ruby 0.16% JavaScript 72.08% PogoScript 27.63% HTML 0.04%

pogoscript's Introduction

Whaa?

Pogoscript is a programming language that emphasises readability, is friendly to domain specific languages and compiles to regular Javascript.

travis-ci

NPM version

NPM dependencies

Installation

Pogoscript requires node.js and npm.

npm install -g pogo

Or to install local to your project:

npm install pogo

Usage

Interactive Prompt

pogo

Executing a Script

pogo helloWorld.pogo

Debugging a Script

All the regular node debugging invocations work:

To invoke the node debugger:

pogo debug helloWorld.pogo

To allow remote debugging, e.g. with node-inspector:

pogo --debug helloWorld.pogo

If you want to break on the first line:

pogo --debug-brk helloWorld.pogo

You can also put breakpoints in your source code, just put debugger on its own line:

someFunction ()
debugger
someOtherFunction ()

Compiling a Script

pogo -c helloWorld.pogo

Will produce helloWorld.js.

Watching and Compiling

pogo -cw helloWorld.pogo

Examples!

The canonical Node.js hello world:

http = require 'http'

http.createServer @(req, res)
    res.writeHead 200 ('Content-Type': 'text/plain')
    res.end "Hello World\n"
.listen 1337 "127.0.0.1"

console.log 'Server running at http://127.0.0.1:1337/'

The canonical 99 beers on the wall:

sing (n) bottlesOfBeerOnTheWall =
    if (n > 0)
        console.log ((n) bottlesOfBeerOnTheWall)
        sing (n - 1) bottlesOfBeerOnTheWall

(n) bottlesOfBeerOnTheWall =
    "#((n) bottles) of beer on the wall, #((n) bottles) of beer.\n" +
    "Take one down, pass it around, #((n - 1) bottles) of beer on the wall."

(n) bottles =
    if (n == 0)
        "no bottles"
    else if (n == 1)
        "1 bottle"
    else
        "#(n) bottles"

sing 99 bottlesOfBeerOnTheWall

The Big Features

Arguments and Parameters

Arguments and parameters can be placed anywhere in the name of a function or method call. The careful placement of an argument or a parameter can give it a lot of meaning.

mountains = ['Everest', 'La Tournette', 'Valuga']

for each @(mountain) in (mountains)
    console.log (mountain)

Blocks

Blocks are just indented code:

after (duration, doSomething) =
    setTimeout (doSomething, duration)

(n) seconds =
    n * 1000

after (10 seconds)
    console.log "hi there!"

Self

The self variable, also known as this in JavaScript, is retained from a block's outer context:

jack = {
    name = "Jack"
    
    sayHello () =
        console.log "hi, my name is #(self.name)"
        
        after (10 seconds)
            console.log "hi! this is #(self.name) again."
}

jack.sayHello ()

But if you want and expect self to be redefined to something useful, put => before the block like so:

onEachHttpRequest (action, port: 3000) =
    server = http.createServer @(request, response)
        requestContext = {
            request = request
            response = response
        }
        
        action.call (requestContext)
        
    server.listen (port)

onEachHttpRequest =>
    self.response.end "Hello World\n"

Optional Arguments

Methods and functions can take optional arguments, in the form of a hash passed as the last argument.

webServer (port: 4567) =
    console.log "starting web server on port #(port)"

webServer ()

webServer (port: 3000)

No Built-in Keywords

There are no keywords in PogoScript. All control structures use the same syntax rules as regular functions and methods, so it's very easy to write your own control structures:

unless (condition, block) =
    if (!condition)
        block ()

unless (windSpeed > 25)
    console.log "going surfing"

What about a multi-line control structure?

renderEachIn (list, render) ifNone (none) =
    if (list.length > 0)
        content = ''

        for each @(item) in (items)
            content := content + render (item)

        content
    else
        none ()

mountains = ['Everest', 'La Tournette', 'Valuga']

renderEach @(mountain) in (mountains)
    "<li>#(mountain)</li>"
ifNone
    "<li>no mountains...</li>"

More

joshski has put together a page showing how PogoScript translates into JavaScript. You can examine the cheatsheet, or head to the home page page.

pogoscript's People

Contributors

refractalize avatar joshski avatar paulcampbell avatar

Watchers

Summy avatar

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