GithubHelp home page GithubHelp logo

Comments (7)

Ghilaevansky avatar Ghilaevansky commented on June 1, 2024

The Clark article was an interesting read because it explained the web archives of museums. These collections of UK publications are also used as a safety mechanism, against the risk of disappearance, which is extremely important and useful not to use such valuable works. The online versions also provide accessibility for a wider audience around the world. This was specifically described through the 'Emerging Formats Project', as mentioned in the article. "While large scale collection of such works is unlikely due to their labour-intensive nature, it is possible that in the future further crowd-sourcing activities may be possible, an approach recommended for archiving complex resources in the Digital Curation Centre’s State of the Art report." The Interactive Narratives Collection contains 200 websites and exhibition interaction patterns. It is evident from this article that the world is changing as we know it and it is adapting to the ever evolving media landscape.

from sunoikisisdc-2021-2022.

ellie919 avatar ellie919 commented on June 1, 2024

The Münster article addresses the similarities and differences between digital heritage and digital humanities. Digital heritage focuses on preservation, education & research, whereas digital humanities focuses on application of digital technologies to support research. The article looks at how research is carried out in these disciplines, what the applications of this research are and problems which can arise in both fields. Since there is no standardised process or methodology for digitising cultural heritage, there can arise issues with carrying out large-scale research across different data sets, especially when using algorithm methods.
Digital heritage is making digital humanities more accessible to a larger audience, in part by linking space and time. Spatialisation was previously used for urban history, for example, but now digitisation has expanded this practice by enabling researchers to show different changes or actions in an urban space over time. This is an innovative way of thinking about space and time as the two concepts were previously considered separately.
Digitised images can take the form of primary sources, representation of historical sources, and visualisation in the form of reconstruction of lost heritage objects but these categories can become blurred.
There are many problems with digitisation of images: not everyone can access them and sometimes museums and other institutions are unwilling to take on digitisation; there are often copyright issues and problems with lack of standardised methodologies; and finally, it requires expertise in many different disciplines to create visual digital resources.
The article decides that 3D imaging as a research technology is not currently used to its full potential and it can be useful for reproduction and greater understanding of objects.
Digital humanities has created greater access to digital archives and new tools for research which depends on the quality as well as quantity of the data collected. Reconstruction can be used for non-destructive research but issues can arise such as indicating where an artefact has been digitised from known qualities of an object and where missing qualities of that object have been reconstructed through hypothesis.
The article concludes that digital cultural heritage involves more textual and spatial resources than digital humanities but less humanities driven research and finally touches on the question of whether this discipline is an art or a science as requires expertise in both fields.

from sunoikisisdc-2021-2022.

Avieava avatar Avieava commented on June 1, 2024

I was thinking about accessibility, of course it is amazing how the digitalisation of artefacts allows information to transgress global boundaries. However on the flip side does anyone have any thoughts on the digital era potentially leading to the death of authentic experiences? The space in which something is viewed has a strong impact on personal reception for example seeing a display of original artefacts at a museum or at the original site encourages us to consider the context in which objects existed and were used. The online visual sphere on the other hand is a an impersonal form of reception appealing to the masses in an easily accessible easily understood form. Thus I wonder does the digital era have the possibility to discourage travel to museums and or other countries?

from sunoikisisdc-2021-2022.

JasNewtonRae avatar JasNewtonRae commented on June 1, 2024

I found the Clark article extremely interesting. Through living so much of our lives through the internet and digital appliances we often forget just /how/ vulnerable content created digitally is. Learning that there are these projects set up in order to capture these pieces of work that would otherwise dissapear is extremely pleasant. The fact that the Collection contains 200 websites is also extremely interesting and proves the large extent of this preservation work.

The Muenster article was interesting and I found the distinctions between digital heritage and digital humanities helpful.

from sunoikisisdc-2021-2022.

molmay avatar molmay commented on June 1, 2024

Clark’s paper answered a key question that I had about the British Library’s Interactive Narratives collection - namely what happens to archived works if/when the programmes used to develop or host them become obsolete. I knew that we are able to visit ‘old’ versions of websites etc as they appeared at certain points in the past, but had no idea that some software could also emulate the use of now defunct programmes within older browsers such as Flash etc. I do wonder if such programmes are able to replicate all defunct browsers/programmes or if they can only replicate specific ones. My knowledge of this topic is fairly weak!

from sunoikisisdc-2021-2022.

Dasha-Barkova avatar Dasha-Barkova commented on June 1, 2024

I think that Clark's article added to my understanding about digital heritage and the potential ways it could impact on the viewer/audience. I feel like the future of art offers the fascination of both media and new modes of access to old arts. Especially contemporary artists would appear to be at the forefront as we explore and expand our awareness, whether of radical social reforms or the rich heritage of the past.

from sunoikisisdc-2021-2022.

lettychardon avatar lettychardon commented on June 1, 2024

Clark’s paper answered a key question that I had about the British Library’s Interactive Narratives collection - namely what happens to archived works if/when the programmes used to develop or host them become obsolete. I knew that we are able to visit ‘old’ versions of websites etc as they appeared at certain points in the past, but had no idea that some software could also emulate the use of now defunct programmes within older browsers such as Flash etc. I do wonder if such programmes are able to replicate all defunct browsers/programmes or if they can only replicate specific ones. My knowledge of this topic is fairly weak!

I totally agree with this, Molly. Technology is advancing at such a rapid pace that by the time you finish something, a new and probably better version is available! I always love looking back at older versions of websites to see how much they have changed, but also how quickly everyone gets used to new versions, despite all the complaining right after updates!

Something that I've noticed is a recurring theme in many of the topics is the lack of conformity in the collection and display of digital data, and the Munster article really highlighted how unsustainable this approach is. I think it is important that there be a set of regulations (spoiler alert for the next set readings - like the London Charter) and that people actually adhere to them so as to facilitate the dissemination and shared use of findings.

from sunoikisisdc-2021-2022.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.