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A small C++ game library relying on the SFML 2.5 -- going private

Home Page: https://superfola.github.io/sgl-doc/

License: Mozilla Public License 2.0

CMake 0.95% C++ 98.32% Python 0.73%
game-engine game-development cpp sfml arkscript

smallgamelibrary's Introduction

SmallGameLibrary Latest version

Code size GitHub Workflow Status

A C++17 small game library relying on SFML 2.5.x.

Dependencies

  • CMake >= 3.10
  • C++17 compiler
  • SFML >= 2.5

Examples

Examples are provided in the examples/ folder, and can be built right there, they automatically add the SmallGameLibrary as a dependency.

Build instructions

~/SGL$ cmake . -Bbuild -DCMAKE_BUILD_TYPE=Release
~/SGL$ cmake --build build --config Release

Copyright and License information

Copyright (c) 2020-2021 Alexandre Plateau (SuperFola). All rights reserved.

This project is distributed under Mozilla Public License 2.0.

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smallgamelibrary's Issues

Add entities management

We should be able to

  • render / update them (thus they should be part of the scene graph)
  • send events to them

Maybe we will need a a specific event loop related to the game (for the events we can send to the entities)

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