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Library for 2D Game Physics

License: MIT License

Shell 0.01% C 98.45% HTML 0.40% CMake 1.14%

box2c's Introduction

Box2D Logo

Status

Build Status

Box2D v3.0 Notes

This repository is alpha and ready for testing. It should build on recent versions of clang and gcc. However, you will need the latest Visual Studio version for C11 atomics to compile (17.8.3+). TODO: mingw

AVX2 CPU support is assumed. You can turn this off in the CMake options and use SSE2 instead.

Box2D

Box2D is a 2D physics engine for games.

Contributing

Please do not submit pull requests with new features or core library changes. Instead, please file an issue first for discussion. For bugs, I prefer detailed bug reports over pull requests.

Giving Feedback

Please visit the discussions tab, file an issue, or start a chat on discord.

Community

License

Box2D is developed by Erin Catto, and uses the MIT license.

Sponsorship

Support development of Box2D through Github Sponsors

box2c's People

Contributors

erincatto avatar

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