When I attempt to run the Mac port of Doom 64 EX version 2.4 in the Terminal, this is what I get:
Z_Init: Init Zone Memory Allocator
CON_Init: Init Game Console
G_Init: Setting up game input and commands
M_LoadDefaults: Loading game configuration
G_GetConfigFileName: using config file '/Users/XXXXXXX/.doom64ex/config.cfg'
I_Init: Setting up machine state.
Illegal instruction: 4
EDIT: I've also included the complete crash report:
doom64ex_2016-05-25-223716.txt
According to this "Illegal instruction" means the binary contains instructions my OS does not understand. I've tried using the fix described in that link, adding "-mmacosx-version-min=10.x" to the command, with progressively lower and lower values for x, but to no avail.
For reference, I am running Mac OS X El Capitan (10.11.5) on a mid-2010 13" MacBook Pro. I have a 2.4 GHz Intel Core 2 Duo processor, 4 GB 1067 MHz DDR3 RAM, and an NVIDIA GeForce 320M 256 MB graphics card.
This is apparently an issue that afflicts other OS X users according to these topics. It wouldn't be so bad if we knew what Doom 64 EX's current status is. Your last post on the subject was just over two years ago, where you said version 2.6 would be available sometime that month, and the Dropbox link for the pre-release is currently broken. Otherwise, I could at least use Wineskin to run the Windows executable (2.5 prevents me from saving unless the game is set to a 4:3 aspect ratio).
Your last post in general was on December 15, 2015, and the silence is unbearable. Please, at least let us know the status of the project. It would be enough to know some kind of timeline, even if actual updates are a ways off.