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(Unity3D) Test multiplayer without building

License: MIT License

C# 100.00%

parrelsync-1's Introduction

Note: This repository has been moved to here.

Convenient miltiplayer testing:
Test project changes on clients and server within seconds - both in editor.

ParrelSync

ParrelSync allow users to open serveral Unity editor instance for multiplayer testing. This is based on hwaet's UnityProjectCloner, with more feature such as multiple clones and clones deletion.

Installation

Simply download and import .unitypackage from the latest release.

//...WIP

parrelsync-1's People

Contributors

314pies avatar hwaet avatar jgroxz avatar

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