tahas-japanese-adventure-in-japan's People
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isaacdgtahas-japanese-adventure-in-japan's Issues
ninja AI
need to fix the ai so the ninjas dont check all the blocks in the row and col for the player, they should only check for one block
Ninjas stealing the power ups
Just post here how you guys went about fixing the ninjas stealing taking the power ups
Deletion of Grid
Taha, we have to keep the Grid class in there. Rodriguez wants the hierarchy to go
UserInterface --> GameEngine --> Grid.
Don't worry, it's a small problem. All you'll have to do is recreate the Grid class and put all the code back in there. The things we need in GameEngine are basically just the methods that the User has control over(movement of the player, the printing of the grid). We just need to pass the char value that we get from UserInterface to a method in GameEngine and then the method in GameEngine passes it into the method in Grid, which ultimately moves the player.
Presentation Tomorrow
Guys, we have to come up with something to present tomorrow. We could do a powerpoints or something, but it has to be in the format of the report that he assigned us. So it would go in that order. Shouldn't be too hard, but we need to coordinate something today.
javadoc documentation
Document the shit out of every class/method/constructor
James' name on all the comments on all the files
James, I think we got your name wrong on the headers of the classes, you might wana talk to the professor about that LOL
Taha's Japanese Adventure In Japan
Need to change the project name to this ASAP!! Just kidding. But really.
GUI interface class
Need to create/finish the GUI class, most of the stuff can be found in chapter 12 and 13, and to make it look pretty with images, its 13.5, we also need images for the buttons, @muffinbottoms if you can make the images, that'd be great! Lets get this done before Thanksgiving lol
One last issue that can never be fixed....
user interface options issue
When inputting something wrong in the main menu, then trying to input something again terminates the program.
Saving then Loading gives you unlimited lives and ammo, also you can't win after loading.
saving and loading only the grid object gives you unlimited lives and ammo, i have a feeling we need to serialize more objects, I tried serializing thePlayer in grid, that didnt work, I'll push my version, nothing is broken, except for this.
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