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cryptrover's Issues

Can't Get Game to Work

1. Downloaded latest version with no sound and such.
2. ./configure --without-sdl --with-pdc && make

Instead of making the game, I get this bit at the end:

configure: error: Cannot find required Xaw header file Box.h; PDCurses
cannot be configured
cp: cannot stat `Makefile': No such file or directory
sed: can't read Makefile.backup: No such file or directory
make: *** No targets.  Stop.
cp: cannot stat `libXCurses.a': No such file or directory
cc -std=c99 -Os -D__PDC__ src/main.c map.o utils.o entities.o items.o io.o
mdport.o -o cr lib/libXCurses.a -lm -lXaw -lXpm
cc: lib/libXCurses.a: No such file or directory
make: *** [cr] Error 1

I'm using the download from the main page on Ubuntu 8.04.

Please let me know how I can fix this prblem if it's on my side (which I'm
guessing it is?)

Original issue reported on code.google.com by [email protected] on 10 Aug 2008 at 10:26

Secret rooms

secret rooms would be randomly placed in the dougeon, requireing first
finding a key to unlock their door.

Original issue reported on code.google.com by Ido.Yehieli on 5 Aug 2008 at 7:54

music & sfx

Add music and sound effects to cryptrover

Original issue reported on code.google.com by Ido.Yehieli on 13 May 2008 at 9:43

Attachments:

Add items to put in inventory

Inventory items can be used when needed. using them will either depeleate
the battery (wands), be restricted to a limited number of times (potions),
or both.

Original issue reported on code.google.com by Ido.Yehieli on 1 Aug 2008 at 8:44

Add new monsters

Add new monsters other than arachnids.

Original issue reported on code.google.com by Ido.Yehieli on 1 Aug 2008 at 8:45

add difficulty levels

add difficulty levels

Original issue reported on code.google.com by Ido.Yehieli on 4 Aug 2008 at 7:16

Add treasure & high score

Add treasure & a high score board to cryptrover.  

Original issue reported on code.google.com by Ido.Yehieli on 13 May 2008 at 9:43

convert to sdl

Switch from curses to sdl.

Original issue reported on code.google.com by Ido.Yehieli on 1 Aug 2008 at 10:00

keys and door

doom-like keys and doors.  maybe visible from the beginning

Original issue reported on code.google.com by Ido.Yehieli on 4 Aug 2008 at 7:16

refactor main.c

divide main() to init(), processPlayer() and processMonsters() functions.

Original issue reported on code.google.com by Ido.Yehieli on 26 Jun 2008 at 7:46

traps

add traps


Original issue reported on code.google.com by Ido.Yehieli on 6 Aug 2008 at 1:29

implement inventory

inventory should hold items that can be reused when needed.

Original issue reported on code.google.com by Ido.Yehieli on 1 Aug 2008 at 8:41

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