GithubHelp home page GithubHelp logo

Comments (9)

tanacchi avatar tanacchi commented on June 3, 2024 1

map_dirmap.hpp に入れてしまおう

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024 1

dungeon, item シリーズをまとめてインクルードできるようにしておこうかな

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

Character

include/character/character.hpp

#include <ostream>
#include <cstddef>
#include <memory>

#include <debug/logger.hpp>
#include <keyboard/key_manager.hpp>
#include <map/map.hpp>
#include <map/point.hpp>

src/rogue_game/character/character.cpp

#include <ostream>
#include <map>
#include <memory>
#include <list>
#include <vector>

#include <character/character.hpp>
#include <item/item.hpp>

Player

include/character/player.hpp


src/rogue_game/character/player.hpp

#include <character/player.hpp>
#include <item/gold.hpp>

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

Logger

include/debug/logger.hpp

#include <fstream>
#include <list>

src/rogue_game/debug/logger.cpp

#include <chrono>
#include <ctime>
#include <boost/algorithm/string.hpp>

#include <debug/logger.hpp>

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

DisplayPanel

include/diplay/display_panel.hpp

#include <display/display_panel.hpp>
#include <character/player.hpp>

src/rogue_game/display/display_panel.hpp

#include <display/display_panel.hpp>

MapDisplay

include/display/map_display.hpp

#include <display/display_panel.hpp>
#include <map/map.hpp>
#include <character/player.hpp>

src/rogue_game/display/map_display.hpp

#include <display/map_display.hpp>

MenuDisplay

include/display/menu_display.hpp

#include <vector>
#include <string>

#include <display/display_panel.hpp>
#include <keyboard/key_manager.hpp>

src/rogue_game/display/menu_display.hpp

#include <display/menu_display.hpp>
#include <debug/logger.hpp>

PlayerDisplay

include/display/display_panel.hpp

#include <display/display_panel.hpp>
#include <character/player.hpp>

src/rogue_game/display/player_display.cpp

#include <map/point.hpp>
#include <display/player_display.hpp>

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

MapElem

map_elem.hpp

#include <iostream>

map_elem.cpp

#include <map>
#include <sstream>

#include <map/map_elem.hpp>

Map

map.hpp

#include <ostream>
#include <valarray>
#include <memory>
#include <map>
#include <vector>

#include <map/map_elem.hpp>
#include <map/point.hpp>
#include <dungeon/dungeon_elem.hpp>
#include <item/item.hpp>

map.cpp

#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <boost/foreach.hpp>
#include <boost/optional.hpp>
#include <vector>

#include <map/map.hpp>
#include <dungeon/floor.hpp>
#include <dungeon/path.hpp>
#include <dungeon/none.hpp>
#include <dungeon/horizontal_wall.hpp>
#include <dungeon/vertical_wall.hpp>
#include <dungeon/door.hpp>

#include <item/gold.hpp>

MapReader

map_reader.hpp

#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <boost/foreach.hpp>
#include <boost/optional.hpp>

#include <map/map.hpp>

map_reader.cpp

#include <vector>
#include <unordered_map>
#include <functional>

#include <map/map_reader.hpp>

#include <dungeon/floor.hpp>
#include <dungeon/path.hpp>
#include <dungeon/none.hpp>
#include <dungeon/horizontal_wall.hpp>
#include <dungeon/vertical_wall.hpp>
#include <dungeon/door.hpp>

#include <item/gold.hpp>

MapWriter

map_writer.hpp

#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <boost/foreach.hpp>
#include <boost/optional.hpp>
#include <stdexcept>
#include <map>
#include <functional>

#include <map/text_map.hpp>

map_writer.cpp

#include <string>

#include <map/map_writer.hpp>
#include <rogue_game/rogue_game.hpp>

Point

point.hpp

#include <ostream>
#include <utility>

point.cpp

#include <map/point.hpp>

TextMap

text_map.hpp

#include <iostream>

text_map.cpp

#include <algorithm>
#include <iomanip>
#include <vector>
#include <fstream>
#include <sstream>

#include <map/text_map.hpp>

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

GameMaster

game_master.hpp

#include <keyboard/key_manager.hpp>
#include <display/map_display.hpp>
#include <display/player_display.hpp>
#include <map/point.hpp>
#include <rogue_game/rogue_game.hpp>
#include <display/menu_display.hpp>

game_master.cpp

#include <exception>

#include <rogue_game/game_master.hpp>
#include <map/map_reader.hpp>

GameMaster::GameMaster()
  : map_display_```
# rogue_game
`rogue_game.hpp`
```C++
#include <boost/filesystem.hpp>

#include <debug/logger.hpp>

rogue_game.cpp

#include <rogue_game/rogue_game.hpp>
#include <rogue_game/game_master.hpp>

#include <character/character.hpp>

MapMaker

map_maker.cpp

#include <rogue_game/rogue_game.hpp>
#include <map/text_map.hpp>
#include <map/map_writer.hpp>

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

見れば見るほどぐちゃぐちゃやな

from rogue_game.

tanacchi avatar tanacchi commented on June 3, 2024

#73 にて終了
閉じます

from rogue_game.

Related Issues (9)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.