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View Code? Open in Web Editor NEWDocumentation for Mapzen house styles, icons, and more
Home Page: https://mapzen.com/documentation/cartography/
License: Creative Commons Attribution 4.0 International
Documentation for Mapzen house styles, icons, and more
Home Page: https://mapzen.com/documentation/cartography/
License: Creative Commons Attribution 4.0 International
On https://github.com/tangrams/cartography-docs/blob/master/themes.md we talk about themes generally and then dive right into what themes each Map Style supports.
Let's add a pre-amble explaining the color
, label
, and detail
axis and the rational for each and a small discussion of what each label or detail "step" offers.
/cc @tallytalwar
Most the styles must be updated to allow this, though.
Question: /cc @bcamper
If we remove it, then our product pages would need to set them on map init, and the Github repo index pages would also need to set them on init.
sdk_building_extrude
(default true
except for Zinc when it's false
)sdk_road_shields
(default true
)Blocked by the following issues:
It's confusing to new users (saw this in person!) to see references made to Bubble Wrap, Zinc without a picture that clicks into a full page view of a basemap.
v2.1 of Walkabout (all label variants) now supports basic SDK/UI styles:
But still not:
The table of all the icons should still be good... but we're publishing an update for official support for mapzen_icon_library imports and the following sections need updating:
Using built-in sprites
example.6.0.0
and laterBoth should reference mapzen_icon_library
as the style name (not icons
).
When we need a new version of Tangram, that should require a major version bump in the styles. Right now that is minor version of Tangram, in the future that may be major.
In the setting an API key example we show an older version of a updating the Tangram scene after import to override a global value. New Tangram ES have different syntax, and allow chaining modifications together.
This is a better example for newer Tangram ES:
map->loadScene(
"https://mapzen.com/carto/refill-style/6/refill-style.yaml",
false,
{ SceneUpdate("global.sdk_mapzen_api_key", "mapzen-xxxxxx"),
SceneUpdate("global.sdk_building_extrude:", "false") }
);
While previously we stated:
map->loadScene(
"https://mapzen.com/carto/refill-style/6/refill-style.yaml",
false,
{ "global.sdk_mapzen_api_key", "mapzen-xxxxxx" }
);
Which wasn't wrong, but the updated syntax allows chaining the globals.
The assets need to be scaled down or be told to be smaller in markdown / CSS.
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