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Noise shader library for Unity

License: Other

C# 2.70% GLSL 41.95% ShaderLab 8.86% HLSL 46.48%

noiseshader's Introduction

Noise Shader Library for Unity

This is a Unity shader library that contains several gradient noise functions.

From webgl-noise written by Stefan Gustavson and Ahima Arts:

https://github.com/ashima/webgl-noise

  • Classic Perlin noise (2D/3D)
  • Periodic Perlin noise (2D/3D)
  • Simplex noise (2D/3D)
  • Analytical derivatives of simplex noise (2D/3D)

From K.jpg's SuperSimplex & FastSimplex repository:

https://github.com/KdotJPG/New-Simplex-Style-Gradient-Noise

  • SuperSimplexNoise (3D)
  • FastSimplexStyleNoise (3D)

How To Install

This package uses the scoped registry feature to resolve package dependencies. Please add the following sections to the manifest file (Packages/manifest.json).

To the scopedRegistries section:

{
  "name": "Keijiro",
  "url": "https://registry.npmjs.com",
  "scopes": [ "jp.keijiro" ]
}

To the dependencies section:

"jp.keijiro.noiseshader": "1.0.0"

After changes, the manifest file should look like below:

{
  "scopedRegistries": [
    {
      "name": "Keijiro",
      "url": "https://registry.npmjs.com",
      "scopes": [ "jp.keijiro" ]
    }
  ],
  "dependencies": {
    "jp.keijiro.noiseshader": "1.0.0",
...

noiseshader's People

Contributors

keijiro avatar

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