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Nintendo DS platform integration for Galaxy 2.0
I filled everything needed to be able to launch nDS game directly throug Galaxy 2.0 i think but in Galaxy 2. they doesn't show as installed
my config.py looks like this :
game_list = ""
game_dat = ""
roms_path = "E:\\Jeux\\Emulateurs\\Nintendo DS\\Jeux"
emu_path = "E:\\Jeux\\Emulateurs\\Nintendo DS\\DeSmuME_X432R_x64.exe"
My NDS-list.txt :
0297 - Mario & Luigi - Partners in Time (Europe) (En,Fr,De,Es,It)
4268 - Mario & Luigi - Bowser's Inside Story (Europe) (En,Fr,De,Es,It)
5605 - Ookami Den (Europe).nds
corresponding rom names from NDS.dat :
0297 - Mario & Luigi - Partners in Time (Europe) (En,Fr,De,Es,It).nds
4268 - Mario & Luigi - Bowser's Inside Story (Europe) (En,Fr,De,Es,It)
5605 - Ookami Den (Europe)
My emulator folder is like this :
|_DeSmuME_X432R_x64.exe
|_Jeux
|_0297 - Mario & Luigi - Partners in Time (Europe) (En,Fr,De,Es,It)
|_4268 - Mario & Luigi - Bowser's Inside Story (Europe) (En,Fr,De,Es,It).nds
|_5605 - Ookami Den (Europe).nds
Always results in plugin failing when I try to connect. I have already set the roms path file(ending file path with" \ ") and melonds emulator path file(tried with " \ " at the end of file path and without it) to the config.py file.
some how it always saying "importing nintendo ds" and after 100% it repeats back to 0%. how to fix??
Please keep in mind that the games database that all games must draw information from is still a work-in-progress by the GOG staff. It is not currently able to be edited by the plugin, or by users. So particularly for platforms that are only available via community-integration at this time, information on the game pages may be sparse, images may be missing or have cropping issues, and games may take a while to appear before they are linked to an entry.
Considering that their database is based on IGDB + games they sell, I think the description here should be updated to reflect that edits on IGDB do make it over to the galaxy client.
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