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omnibackport's Issues

Burrowing Trap bug

Burrowing trap does the trap closing animation once it gets hit even for 1 dmg and stays closed.

And then, everytime it gets hit, trap closing sound can be heard without the animation changing.

The trap should only close if it receives a fatal dmg and should only do the closing sound when that happens.

Gemifier issue when changing card

Description
On changing out your card it thinks its select but goes to cards and softlocks itself

  1. Error
    [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
    Stack trace:
    OmniBackport.Nodes.Gemify.GemifySequencer+d__2.MoveNext () (at <78e608acedda4938a37c426c398ad902>:0)
    UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <3f8c35799b544274b189c23afcaaf82e>:0)

LogOutput.log

BepInEx-BepInExPack_Inscryption-5.4.1901
API_dev-API-2.1.0
MADH95Mods-JSONCardLoader-2.1.0
Sire-Sire_MoDecks-1.2.0
TVFLabs-TVFLabs_MoreChallenges-1.2.0
creator-Kaycees_mod_decks-1.1.5
Void_Slime-Life_Cost_API-2.2.1
JulianMods-HealthForAnts-1.0.2
Infiniscryption-Side_Deck_Selector-2.1.2
answearingmachine_team_1-ConduitSquirrels-1.0.0
keks307-Mox_Vessels-1.2.1
Kopie-Smalltweak_Hammer-4.0.0
bitty45-BittysChallenges-2.1.0
Infiniscryption-Pack_Management_API-1.0.6
Infiniscryption-Spell_Card_Toolkit-2.0.0
Infiniscryption-Curses-1.0.2
Infiniscryption-P03_In_Kaycees_Mod-1.1.3
TVFLabs-SideDeckFinder-1.0.0
keks307-Pupils_of_Mox-1.1.1
AllTheSigils-All_The_Sigils-2.5.1
Velgarn-Children_of_the_Bone_Lord_Humble_Edition-1.1.7
Arackulele-Shatteredscryption-0.1.1
TeamDoodz-TDLib-1.2.0
TeamDoodz-OmniBackport-0.2.1
SpecialAPI-More_Bosses-1.0.0
IngoH-Unlock_All-2.0.1
UnofficialScrybePatches-Inscryption_Unofficial_Patch-1.5.1
ButterLordMrO-Inscryption_Butter_Battle_Mod-2.0.1
Sire-Sire_MoDeers-2.0.3
Void_Slime-Region_Expansions-1.0.0
Silenceman-Act1_Colored_Portraits-1.0.1
Infiniscryption-Make_Vanilla_Sigils_Stackable-1.1.0
saxby_fam-Saxby_Fam-2.0.1
JamesGames-ZergMod-2.0.0
TeamDoodz-FreeRestart-1.0.1

Corpse Selection Crash

Description
Crash upon card selection, seemingly caused by a corpse card being added to the pool. Results in the card table going blank.
Reproduction
Go to a card selection node(the ?-mark one), and use the clover in Kaycee's Mod to reroll to up chances.

Logs
LogOutput.log

Mod list
Only using OmniBackport and its dependencies, along with Mushroom Kingdom and its dependencies, as I've been whittling this down.

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