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stevenroose avatar stevenroose commented on July 29, 2024

I suspect that this happens only when one computer simulates 2 players. I will test now with 4 separate PCs.
Maybe RabbitMQ uses ip addresses to send messages or so...

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MattiasBuelens avatar MattiasBuelens commented on July 29, 2024

That's very odd to say the least. Could you try to provide a complete scenario on how to reproduce this? Perhaps a Gist which sets up the whole scenario and demonstrates the failing behavior?

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stevenroose avatar stevenroose commented on July 29, 2024

Hmm, didn't happen for a while, ignore it for now, I'll notify you when I have it again with more detail, otherwise, delete it in a few days.

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stevenroose avatar stevenroose commented on July 29, 2024

Hmm, I really stay getting this one quite often. But it seems to be always after something else has gone wrong. But different things going wrong already made it occur.
From NullPointerException's to Concurrency errors to ClassCastException's...

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stevenroose avatar stevenroose commented on July 29, 2024

Die pull request werkt voor mij. Van mij mag hem gepulled worden :)

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MattiasBuelens avatar MattiasBuelens commented on July 29, 2024

Fixed in #31.

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