InfinityJam 10/2017 project using vulkan
- A Graphics Card with Vulkan support
- A keyboard with Latin keys
Control | Player Blue | Player Lime |
---|---|---|
Forward | W |
Arrow Up |
Backward | S |
Arrow Down |
Turn Left | A |
Arrow Left |
Turn Right | D |
Arrow Right |
Shoot | Space |
Enter |
The player who first reaches 300 minions loses. The winning player will be displayed at the end.
- Both players spawn with some minions. Every minion will try to reach its master by steering towards him.
- When a minion touches his master, another minion of the same color will be spawned anywhere random.
- If a minion gets shot then it dies and disappears. A minion of every other color will be spawned.
- If a master gets shot then a minion of his color will be spawned.
- Bullets bounce one time regardless the type of the collision, even walls. There are three types of bullets:
Type | Description |
---|---|
Normal | A single bullet spawns in front of the player and moves with a constant speed in the direction the player is heading towards. |
Double | Two bullets spawn in front of the player. They spawn next to each other and move side by side. |
Spread | Three bullets spawn in front of the player. They spawn next to each other and spread in a cone. |
Have fun!