View Code? Open in Web Editor
NEW
[DISCONTINUED] Small library/tool designed to decrypt SII files used as saves in truck games by SCS Software. Can be used as DLL, console program, GUI program or directly in a code.
License: Mozilla Public License 2.0
Pascal 99.61%
Batchfile 0.29%
PHP 0.10%
sii_decrypt's Issues
It's not working with the new version
In my case. I use SII_Decrypt for a tool. I found out that some files SII_Decrypt cant decrypt. These files when I try to decrepy starts with "BSII"
BSII� �� � economy9 � bank9 � player: companies: � garages� � garage_ignore_list9
game_progress9 � event_queue9 mail_ctrl9 � oversize_offer_ctrl' game_time� � game_time_secs' � game_time_initial' � achievements_added5 � new_game' � total_distance' � experience_points' � adr' long_dist' � heavy' � fragile' � urgent'
mechanical( � user_colors9 delivery_log9 ferry_log9 � police_offence_log' � stored_camera_mode' � stored_actor_state' � stored_high_beam_style� � stored_actor_windows_state' � stored_actor_wiper_mode' � stored_actor_retarder' stored_display_mode_on_dashboard' � stored_display_mode_on_gps' � stored_dashboard_map_mode' � stored_world_map_zoom3 � stored_online_job_id� � stored_online_gps_behind� � stored_online_gps_ahead: " stored_online_gps_behind_waypoints: ! stored_online_gps_ahead_waypoints: ! stored_online_gps_avoid_waypoints9 � stored_special_job9 � police_ctrl' � stored_map_state1 � stored_gas_pump_money� � stored_weather_change_timer' � stored_current_weather� � stored_rain_wetness% time_zone� � time_zone_name� � last_ferry_position5 � stored_show_weigh5 � stored_need_to_weigh� � stored_nav_start_pos� � stored_nav_end_pos� � stored_gps_behind� � stored_gps_ahead: � stored_gps_behind_waypoints: � stored_gps_ahead_waypoints: � stored_gps_avoid_waypoints� � stored_start_tollgate_pos' � stored_tutorial_state: � stored_map_actions' � clean_distance_counter' � clean_distance_max' no_cargo_damage_distance_counter' � no_cargo_damage_distance_max' � no_violation_distance_counter' � no_violation_distance_max' � total_real_time� � real_time_seconds� � visited_cities( � visited_cities_count� � last_visited_city4 � discovered_cutscene_items, discovered_cutscene_items_states� � unlocked_dealers� � unlocked_recruitments' � total_screeshot_count' �
This a example how the file looks like after decrypting