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lones-tech-and-weapons-mod's Introduction

Lones Tech and Weapon mod!

Tweaks for the game Bright Nights! Why Bn and not DDA? Bright nights fits the vision of the game I enjoy.

pic2 Pic for readme 123

The contents -- Plasma bow, apache knuckleduster, the new military rifles xm5, and the xm250, acid weapon mod, lightning emitter CBM, CBM kits, MRE boxes, flaming katana, flaming zweilhander, modified desert eagle, wearable smartphone, pip pad, atomic military watch, imalentms18 (flashlight), Atomic laptop, auto crossbow, beretta 93r, lifecard, gmg lynx, double barrel ar15, folding rifle, a mini minigun, arc lightning rifle, four barrel flintlock, x12 pistol, dx 12 punisher, cargo sock, thigh-high cargo socks, XL tactical backpack, cargo duffel bag, chainwhip, electro chainwhip, dual action otf blade, bat-chete, survival spear, dual trench knives, and finally the chain sword! Plus recipes for lots of these. Now includes bionic armors made from CBMS and weapons as well! Also includes new cyber dogs. NEW! .50 beowulf round and ar15 to go with it, zombie survival m4a1, axe flintlock, Monomolecular whip CBM, military exosuit, Bionic medkit, eliminator plasma rifle, a new recipe for plutonium cells, an axe bayonet, military aim assist goggles, auto lockpick, auto safecracker, larger dog crates, furnace CBM comes back, cybernetic mod allows tools to use bionic power, also added a plutonium upgrade kit, NEW boss monster, also includes cyber cats, and horses, and a new profession for bionic cowboy, mini reactor CBM, and upgrade for it, chainsword, electrosword. Includes many fixes to the core of the mod as well. NOW includes the new sub mod Atomic additions! Which has atomic thermal clothing and tools.

When you go to add my mod to your game it will seperate Lones tweaks (the core mod), translocator gates, Wearable UPS, Lones Flesh raptors, Lones atomic additions and CBM slot rebalance.

The idea with my mod, is to allow ANYONE to delete things they dont need.

The idea behind this is to have a mod where you can delete what you dont like and add what you want. Transparency. Hopefully this mod adds some things you like, and most of all ENJOY!

Lones tweaks (the core mod), Lones Wearable UPS, Lones Atomic additions Lones Flesh raptors, Lones Translocator gates

Screenshot (1145)

I added colors to each mod in my pack to easily show you. See screenshot above.

This is to make it easier to not add anything you may not want. Simply don't select the mod in world gen! The core of the mod, is items that I felt were not in the game, or just fun guns or pieces of tech. There is refrences to other games as well. Who doesnt love refences? This mod is slowly getting bigger so if anyone has any ideas on some cool tech or some cool prototype guns, let me know! You can reach me on the BN discord or on my own discord.

My discord - https://discord.gg/qGYXst4eND Bn discord - https://discord.gg/ph2mWSqu7U

Thanks to the many people that have helped me with making the items in this mod.

Chaovolt for helping me with code stuff for real. Kenan for ideas, and also helping me with code. SzQ for ideas The BN community for being so supportive and helpful. For real you guys are awesome. and more!

lones-tech-and-weapons-mod's People

Contributors

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lones-tech-and-weapons-mod's Issues

Multiple JSON Errors

There's several errors in the latest version. Here's the list:

DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Electronic tools/electronics.json:29:21: Invalid or misplaced field name "revert_to" in JSON data

    "msg": "You activate the flashlight app.",
    "active": true,
    "revert_to":
                ^
                 "wearable_smart_phone",
    "need_charges": 5,
    "need_charges_msg": "The smartphone's charge is too low.",

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Itemgroups/collections_trades.json:8:20: Invalid or misplaced field name "distribution" in JSON data

"//2": "often spawns a box to hold everything, sometimes a plastic sheet to cover it, and then some stuff in the box.",
"subtype": "collection",
"distribution":
               ^
                [ { "item": "imalentms18", "prob": 3 } ]

}
]

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:97:15: Invalid or misplaced field name "entries" in JSON data

"id": "rare",
"//": "Items that should have very low frequencies and or few locations.",
"entries":
          ^
           [
  { "item": "translocator", "prob": 5 },
  { "item": "portable_translocator_gate", "prob": 10 },

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:107:15: Invalid or misplaced field name "entries" in JSON data

"id": "nanofab_recipes",
"//": "Very rare high level loot. This list doesn't spawn anywhere directly, it is used to create the recipes inside nanofabricator templates. ",
"entries":
          ^
           [ { "item": "translocator", "prob": 5 }, { "item": "portable_translocator_gate", "prob": 10 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:112:15: Invalid or misplaced field name "entries" in JSON data

"type": "item_group",
"id": "science",
"entries":
          ^
           [ { "item": "translocator", "prob": 1 }, { "item": "portable_translocator_gate", "prob": 2 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:117:15: Invalid or misplaced field name "entries" in JSON data

"type": "item_group",
"id": "teleport",
"entries":
          ^
           [ { "group": "translocator_spawn", "prob": 5 }, { "item": "portable_translocator_gate", "prob": 20 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Melee weapons/misc.json:121:57: Invalid or misplaced field name "str_p" in JSON data

"copy-from": "electro_chainwhip",
"type": "TOOL",
"name": { "str": "Electro Chain Whip (on)", "str_p":
                                                    ^
                                                     "Electro Chain Whips (on)" },
"description": "A long slightly rusty chain usable as a whip.  This one has a series of wires and connectors to it, and a place for a battery at the hilt.  It's currently on, arcing with electricity that wi

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Melee weapons/misc.json:298:50: Invalid or misplaced field name "str_p" in JSON data

"type": "TOOL",
"category": "weapons",
"name": { "str": "Chain sword (on)", "str_p":
                                             ^
                                              "Chain swords (on)" },
"description": "The chainsaw blades are on and are hungry!",
"looks_like": "longsword",

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Melee weapons/misc.json:494:56: Invalid or misplaced field name "str_p" in JSON data

"type": "TOOL",
"category": "weapons",
"name": { "str": "Electro longsword (on)", "str_p":
                                                   ^
                                                    "Electro longsword (on)" },
"description": "You feel the electricity hum through the blade.",
"looks_like": "longsword",

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Recipes/bashing.json:31:22: Invalid or misplaced field name "activity_level" in JSON data

"result": "dual_knife_trench",
"type": "recipe",
"activity_level":
                 ^
                  "NO_EXERCISE",
"category": "CC_WEAPON",
"subcategory": "CSC_WEAPON_CUTTING",

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Guns-Bows/Bows/crossbows.json:25:19: Invalid or misplaced field name "max_charges" in JSON data

"range": 12,
"dispersion": 500,
"max_charges":
              ^
               10,
"recoil": 30,
"durability": 6,

DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:97:15: Invalid or misplaced field name "entries" in JSON data

"id": "rare",
"//": "Items that should have very low frequencies and or few locations.",
"entries":
          ^
           [
  { "item": "translocator", "prob": 5 },
  { "item": "portable_translocator_gate", "prob": 10 },

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc

DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:107:15: Invalid or misplaced field name "entries" in JSON data

"id": "nanofab_recipes",
"//": "Very rare high level loot. This list doesn't spawn anywhere directly, it is used to create the recipes inside nanofabricator templates. ",
"entries":
          ^
           [ { "item": "translocator", "prob": 5 }, { "item": "portable_translocator_gate", "prob": 10 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:112:15: Invalid or misplaced field name "entries" in JSON data

"type": "item_group",
"id": "science",
"entries":
          ^
           [ { "item": "translocator", "prob": 1 }, { "item": "portable_translocator_gate", "prob": 2 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Lones-Tech-and-Weapons-mod/Lones Translocator gates/gates.json:117:15: Invalid or misplaced field name "entries" in JSON data

"type": "item_group",
"id": "teleport",
"entries":
          ^
           [ { "group": "translocator_spawn", "prob": 5 }, { "item": "portable_translocator_gate", "prob": 20 } ]

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


DEBUG : (json-error)
Json error: ./mods/Expansion_Tefnut/items/vehicle_parts/fridge_item.json:16:18: Invalid or misplaced field name "insulation" in JSON data

"category": "veh_parts",
"price": "400 USD",
"insulation":
             ^
              4

}
]

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 124
VERSION : BN 0b44cbc


Atomic Thermal Clothing Can't Turn Off

There's a bug involving atomic thermal clothing, namely that they can't turn off; they require at least 1 charge to turn off, but, being atomic items, they have infinitely zero charge, and thus you can turn them on, but not off.

Lockpick error

Catch some lockpick error in new BN update

DEBUG : (json-error)
Json error: D:/Catapult/bn/userdata/mods/Lones-Tech-and-Weapons-mod-main/Tools/electronics.json:245:56: Invalid or misplaced field name "pick_quality" in JSON data

"color": "light_gray",
"qualities": [ [ "LOCKPICK", 12 ] ],
"use_action": { "type": "picklock", "pick_quality":
                                                   ^
                                                    12 }

},
{

FUNCTION : report_unvisited
FILE : D:\a\Cataclysm-BN\Cataclysm-BN\src\json.cpp
LINE : 125
VERSION : BN 0.4

Atomic Soldering Iron Can't Disassemble

The atomic soldering iron doesn't disassemble items- you can use it to repair things just fine, but attempting to use it to disassemble anything simply tells you that you need more charges.

Guns need subcategory to be mod-able

Almost all LonesTech weapons are missing subcategory, and I suspect that's why they are not mod-able with vanilla or other mod-added weapon mods.

Example ArchFlash Gun:
image

Has category gun, uses rifle skill, has grip and underbarrel mount. I assume it's a rifle then.

A mod:
image

is for a rifle, is for a grip mount.

image
Can't be added to ArchFlash Gun. I suspect, because Archflash Rifle missing the subcategory: Rifle.

Example from a vanilla gun:
image

Monster Feed Changes

A recent patch has changed how taming monsters works, so now the catfood flag no longer is valid.

Melee Weapons need categories

Example (edited and added by me) dual trench knife:

image

Why? So the weapons are recognized in martial arts. Without that, the dual trench knife would not be useable with Krav Maga or Silat.

Advanced MicroReactor needs update.

The Advanced MicroReactor was changed at some point, and this mod now breaks it as a result.
It's preventing fueling the reactor.

After some more time ingame, it seems more needs to be updating in this mod. As the Radiation Scrubber has also been reworked.

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