thepoweroftwo / meshtastic-ios Goto Github PK
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License: GNU General Public License v3.0
iOS App for Meshtastic
License: GNU General Public License v3.0
As the title says, if I navigate to App Settings and turn "Provide location to mesh" off, the setting doesn't seem to stick. If I back out to the main settings screen then go back into App Settings, the toggle is turned back on.
Hi,
I try to build the current source code but I have the error "Module compiled with Swift 5.3.1 cannot be imported by the Swift 5.4.2 compiler" portnums.pb.swift , on line 11 "import SwiftProtobuf"
Is there any work around? I tryied to set the Build Libraries for Distribution option to Yes without success.
But anyway this file was generated automatically, can you put the source?
Thank you
I've cloned the repo into Xcode but receive this error while trying to simulate the project:
/Users/thomascote/Documents/meshtastic-ios/Meshtastic.xcodeproj Building for iOS Simulator, but the linked and embedded framework 'SwiftProtobuf.framework' was built for iOS.
Any ideas as to what might be causing this?
Hi,
first of all, thanks for this initiative - would be cool to have a ios app!
When I compile I get this warning in xcode:
'keyWindow' was deprecated in iOS 13.0: Should not be used for applications that support multiple scenes as it returns a key window across all connected scenes
in line 177:
let screenHeight = UIApplication.shared.keyWindow?.bounds.height ?? UIScreen.main.bounds.height
I'm compiling for the old iPhone SE.
Also, in the app on the phone, messages aren't sent and they don't show up in the chat window. I don't know if the warning above and this bug is connected ๐ The app connects to my meshtastics just fine :)
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