theseus-aegis / theseusservices Goto Github PK
View Code? Open in Web Editor NEWPrivate Military Company content mod for Arma 3
Home Page: https://www.theseus-aegis.com
License: Other
Private Military Company content mod for Arma 3
Home Page: https://www.theseus-aegis.com
License: Other
Combat Uniform Rolled (Green, Digital Green, Black)
actually has Black shirt.
Possibly other issues, go through them all!
Works fine when binarized, in non-binarized the following errors are logged:
Total number of keys: 484
Language | Missing Entries | Relevant Modules | % done |
---|---|---|---|
English | 0 | - | 100% |
German | 301 | units, backpacks, main, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_aegis, vests | 38% |
Japanese | 315 | units, backpacks, main, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_aegis, vests, weapons | 35% |
French | 292 | units, backpacks, main, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_aegis, vests | 40% |
Polish | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Portuguese | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Russian | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Czech | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Spanish | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Italian | 480 | units, backpacks, main, glasses, variants_cup, vehicles, arcadian, headgear, variants_milgp, variants_melb, variants_aegis, vests, weapons | 1% |
Continuation of #25 , once requirements are there:
requires PyGithub/PyGithub#379
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 0.9.0
(stable)
Mods:
@theseus_services
Description:
String STR_tacs_main_main not found
written RPTTheseusServices/addons/main/config.cpp
Line 547 in 275c6da
CSTRING(Author)
Steps to reproduce:
Where did the issue occur?
RPT log file:
By Kresky.
Is too big for Arma to process on the fly (file patching) and thus spams the RPT with UV errors, binarized works fine though.
by VastGameMaster.
Appears to be broken with both allowedFacewear[]
config and direct array fill with BIS_fnc_unitHeadgear
.
http://feedback.arma3.com/view.php?id=26146
https://feedback.bistudio.com/T84513
Arma 3 Version: 1.68 - 1.72
(stable)
Theseus Services Version: Workshop 1.2.1.5?
(stable)
Mods:
- theseus_services
Description:
Steps to reproduce:
Tested with only Theseus Services loaded.
Where did the issue occur?
Are you sure you aren't just a bad?
Arma 3 Version: 1.64
(stable)
Theseus Services Version: 1.2.0
(stable)
Mods:
@theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 0.9.0
(stable)
Mods:
@theseus_services
Description:
&
character and end with ?
in inventory dialogs.Steps to reproduce:
Where did the issue occur?
RPT log file:
To something more applicable than a small support box.
Less inheritance, less inheritance chains!
Eg. QPATHTOF
.
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 0.9.0
(stable)
Mods:
@theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
Duplicate weapon Throw detected for tacs_Unit_I_Contractor
Duplicate weapon Put detected for tacs_Unit_I_Contractor
Arma 3 Version: 1.84
(stable)
Theseus Services Version: 1.4.0
(stable)
Mods:
- theseus_services
- Theseus modpack
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
Todo:
Examples:
Combat Uniform Long Sleeves (Black Shirt, Green Pants, Black Boots)
Combat Uniform Rolled Sleeves (Black Shirt, Green Pants, Black Boots)
Combat Garment Long Sleeves (Black Shirt, Black Pants, Black Boots)
Combat Garment Rolled Sleeves (Black Shirt, Black Pants, Black Boots)
Tactical Clothes (Blue Shirt, Tan Pants, Tan Boots)
Tactical Clothes Cords (Red Shirt, Blue Pants, Black Boots)
T-Shirt, Jeans (Green Shirt, Blue Pants, Black Boots)
Combat Uniform Long Sleeves (Checked Dark Blue Shirt, Green Pants, Tan Boots)
to
Combat Uniform Long (Black, Green, Black)
Combat Uniform Rolled (Black, Green, Black)
Combat Garment Long (Black, Black, Black)
Combat Garment Rolled (Black, Black, Black)
Tactical Clothes (Blue, Tan, Tan)
Tactical Clothes (Red, Blue, Black) // All 3 in different colors
T-Shirt, Jeans (Green, Blue, Black)
Combat Uniform Long (Plaid Dark Blue, Green, Tan)
Additionally for #60:
Tactical Clothes (Blue, Tan, Tan) // No logo variant
Tactical Clothes (Blue, Tan, Tan) Logo // Logo variant
Template:
<Type1> <Type2> <Type3> (<Color Shirt>, <Color Pants>, <Color Boots>)
Arma 3 Version: 1.58
(stable)
Theseus Services Version: 1.0.0
(stable)
Mods:
@theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
Arma 3 Version: 1.62
(stable)
Theseus Services Version: 1.0.1
(stable)
Mods:
@theseus_services
Description:
Underwear classes are not available to all sides:
class tacs_Unit_Underwear_BlackLogo
class tacs_Unit_Underwear_WhiteLogo
class tacs_Unit_Underwear_BlueLogo
class tacs_Unit_Underwear_GreenLogo
Missing modelSides[] = {6};
.
Steps to reproduce:
Where did the issue occur?
RPT log file:
Arma 3 Version: 1.60
(stable)
Theseus Services Version: 1.0.0
(stable)
Mods:
@theseus_services
Description:
author/ is not a value
popup errorSteps to reproduce:
Where did the issue occur?
RPT log file:
Items of all stuff that you can place on the ground.
Title.
Eagles placed down will have BWMod items in them (G36, Panzerfurst etc.).
It's a minor thing, but might be an idea to either change the transport items to something that better fits Theseus Services, or make them have nothing at all when placed at first in editor or with Zeus?
Arma 3 Version: N/A
Theseus Services Version: 1.19.0
Description:
File - CfgUnitInsignia.hpp
Row 732 ->792 are not alphabetized
Arma 3 Version: 1.98
(stable)
Theseus Services Version: 1.13.1
(stable)
Mods:
- theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
export_classnames.py
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 0.9.0
(stable)
Mods:
@theseus_services
Description:
Brownish Shirt instead of black:
Combat Uniform Long Sleeves (Black Shirt & Digital Green Pants & Tan Boots)
Combat Uniform Long Sleeves (Black Shirt & Green Pants & Black Boots)
Combat Uniform Long Sleeves (Black Shirt & Green Pants & Tan Boots)
Combat Uniform Long Sleeves (Black Shirt & Tan Pants & Black Boots)
Combat Uniform Long Sleeves (Black Shirt & Tan Pants & Tan Boots)
--> example pic for the whole bunch: http://abload.de/img/1coatj.jpg
Tan Shirt instead of green:
Combat Uniform Long Sleeves (Green Shirt & Black Pants & Black Boots)
Combat Uniform Long Sleeves (Green Shirt & Tan Pants & Black Boots)
--> http://abload.de/img/2c8bqc.jpg & http://abload.de/img/3b7zjb.jpg
Tan Shirt instead of green:
Combat Uniform Rolled Sleeves (Green Shirt & Black Pants & Black Boots)
Combat Unfiorm Rolled Sleeves (Green Shirt & Tan Pants & Black Boots)
--> http://abload.de/img/45dahs.jpg & http://abload.de/img/5uoymz.jpg
Reference pic (correct green color shown in UI picture):
--> http://abload.de/img/6-reference-pic3jyht.jpg
Steps to reproduce:
Where did the issue occur?
RPT log file:
From a role playing standpoint having this faction as an OPFOR group would be a great addition and would eliminate the extra work of building configs or changing things in the ORBAT Creator to make an OPFOR faction be able to work. This would also eliminate another mod as a dependency in order to have an OPFOR that wasn't necessarily another true military but was more of a group that functions as a go between for the CSAT.
https://community.bistudio.com/wiki/How_to_enable_Steam_Workshop_support_in_Server_Browser
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 1.0.0
(stable)
Mods:
@theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
Arma 3 Version: 1.56
(stable)
Theseus Services Version: 0.9.0
(stable)
Mods:
@theseus_services
Description:
Steps to reproduce:
Where did the issue occur?
RPT log file:
List to change
T-Shirt & Jeans (Blue Shirt & Tan Pants & Black Boots)
TO T-Shirt & Jeans (Blue Shirt & Blue Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (White Shirt & Tan Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (Tan Shirt & Blue Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (White Shirt & Green Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (White Shirt & Blue Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (Tan Shirt & Tan Pants & Black Boots)
Tactical Clothes (Blue Shirt & Green Pants & Black Boots)
TO Tactical Clothes (Green Shirt & Tan Pants & Tan Boots)
Combat Garment Long Sleeves (Black Shirt & Grey Pants & Tan Boots)
TO Combat Garment Long Sleeves (Brown Shirt & Grey Pants & Tan Boots)
Combat Garment Long Sleeves (Black Shirt & Tan Pants & Tan Boots)
TO Combat Garment Long Sleeves (Brown Shirt & Tan Pants & Tan Boots)
Combat Garment Rolled Sleeves (Black Shirt & Grey Pants & Tan Boots)
TO Combat Garment Rolled Sleeves (Brown Shirt & Grey Pants & Tan Boots)
Combat Garment Rolled Sleeves (Black Shirt & Tan Pants & Tan Boots)
TO Combat Garment Rolled Sleeves (Brown Shirt & Tan Pants & Tan Boots)
Combat Uniform Long Sleeves (Green Shirt & Tan Pants & Tan Boots
TO Combat Uniform Long Sleeves (Green Shirt & Tan Pants & Black Boots
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