GithubHelp home page GithubHelp logo

thetastygravy / networked-physics-system Goto Github PK

View Code? Open in Web Editor NEW
2.0 1.0 0.0 7.53 MB

Networked physics system written in C++ using raylib and raknet

License: MIT License

C++ 99.10% C 0.90%

networked-physics-system's Introduction

Networked Physics System

A C++ system used to synchronize physics state between clients using an authoritative server, with client side prediction for player input. Uses RakNet for networking and Raylib with a cpp wrapper for math functions.

The system consists of three parts: the server, the client, and shared classes. Each of them has a project and compiles to separate static libraries. Refer to DOCUMENTATION.md for information about how the system works and implementation.

The system uses a custom 3D physics simulation that is prone to bugs resulting from angular velocity being calculated incorrectly from collisions involving objects rotated on multiple axes. It also only has two colliders: sphere and OBB.

networked-physics-system's People

Contributors

thetastygravy avatar

Stargazers

Matt Sylvia avatar  avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.