snailreloaded's Issues
Reverting to previous shield will cause the ui to recognize current shield health as max health
This line runs the data update, but it also sets the current shield data structs CurrentHealth variable to the shield's health, causing the widget to display the incorrect value.
Redundant bomb timer
PlantBomb starts a timer that postplant phase already fulfills. Cast it into the fire. Destroy it.
Automatic Issue - Sometimes game doesnt end after killing all enemies
Automatic Issue - Weapon equip audio plays on unequip only (client-side)
Skin preview equip after level load
Currently when the main menu level loads, the preview actor does not auto-equip the outfit meshes, because the OnRep fires before the actor is spawned in.
Automatic Issue - Last round after bomb explode winning team ui shows round lost
Automatic Issue - Client-side reload progress bar not updating its progress.
Automatic Issue - Remote clients don't get paid after match
Map toggle.
Everybody has a different taste for maps. Some people like apples some don't. The thing is that we need to have apple and not apple at the same time like a pear. So do map bs. (rotat , no rotat)
OnPossess cRPC unnecessary
The cRPC after OnPosses inside the PlayerCharacter can be replaced with a regular method and should be called from an overridden AcknowledgePossession()
method inside ADefaultPlayerController
Score calculation enhancement
- Maybe add parameters in the GameMode / GameState which can alter the score calculation for easier adjustment?
Automatic Issue - Plant zone enter stops planting
Automatic Issue - Projectile tracers going to all the way to the trace end
Map specific minimap
Automatic Issue - Round does not end when killing enemy team (more than 1 player)
Automatic Issue - CanWeaponFireInMode() method not working for melee weapons.
Keep bomb explosion after ending round
Keep the bomb timer running if the round ended with one team being killed as an extra feature.
Automatic Issue - Planted bomb indicator doesn't disappear after kill-win
Server player doesn't die sometime
After bomb explosion, the listen server player doesn't always die. Reason is not yet known. Confirmation needed.
Automatic Issue - Stop plant / defuse after dying
bomb planted after win
Describe the bug
So I was planting the bomb and the round ended but the game let me plant the bomb. So the round lasted until the bomb timer ended.
To Reproduce
1.Start planting the bomb
2.Kill the enemy team before the bomb is planted
3.Bug
...
Additional context
Good luck fixing it.
Attachments
No response
Build ID
v1.0.1-pre
Automatic Issue - Remove death UI after leaving the game map
Light shield buy and sell bug
Describe the bug
I bought a light shield and I sold it but i kept the shield and I got the money back.
To Reproduce
1.Buy light shield
2.Sell light shield
3.Bug
...
Additional context
This happened after a side switch.
Attachments
No response
Build ID
v1.0.1-pre
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