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License: GNU General Public License v3.0
This project forked from ccnmtl/countryx
License: GNU General Public License v3.0
instead of adding one by one, have a page that gives the grid of all combinations of roles and choices and lets the user pick the appropriate next state for each. If any already exist, default them.
user role that can set up and run games, but can't edit content.
in Turn Management. We're doing away with that, let's clean it out of the UI.
still lists the ccnmtl address
mentioned by tucker. need more details
UI for this should be easily available in the faculty management interface.
not able to clear draft currently
dump the states + roles + transitions to a json file that we can then re-import.
they are very slow and won't work with the new content anyway.
not used in STR1
stupid mochikit
a few hit up against this.
One of the really frustrating things with CX is being able to properly demonstrate it and explain how it works. It would be nice for a facilitator to be able to hit a "demo" button and it would populate a fake "section", then go through a few turns, automatically logging in as each player so the facilitator can demonstrate the states and the choices that each player makes. Afterwards, the whole session gets wiped clean.
here: https://github.com/thraxil/countryx/blob/master/countryx/sim/models.py#L70 there's a hard-coded list of colors for the states to be assigned to for display. That's bad. Worse is that the state assignment is based on the id of each state as automatically generated by the database.
tucker/mark need to put up the survey and let me know where to link to it from (presumably at the end of the sim)
"a way for users to look back through all
possible states, identify which ones they passed through, and identify
missed opportunities for early warning or prevention."
content in google docs
Instead of just importing from google docs, I'm building out enough of an edit interface for Roles/States/Choices/Transitions that it can be imported directly.
right now it's running alongside my stuff. should set up its own server
Do we have a domain name that we want it behind?
There's only one per state. Makes more sense to have it directly on the State instead of retrieved via named StateVariable.
built in log of game events for future debugging/metrics.
should log an event with timestamp, user, ip, and json object for every event in the game. Ideally, complete enough that we could replay a full game in testing.
While still logged as "tucker", I got a 500 error when attempting to create a new section and groups. The first time it happened i used a1, a2 etc. and thought maybe reusing the usernames from the demo course could cause an issue. But the second time I used d1, d2, d3 and still received the error.
probably related to this: https://opbeat.com/thraxil/countryx/errors/3/
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