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import_as_asset's Introduction

Import movie, sound and image files into the Blender Asset Browser

Why?

By importing source material into the Asset Browser, you can use the catalog and tag functions to organize it, and then drag it into the VSE.

How?

To get it working, you'll need use Blender 3.4+ beta and to go to Preferences > Interface > Developer Extras and enable it. And then enable Preferences > Experimental > Extented Asset Browser. image

Where?

You'll find the function exposed in the Sequencer > Menus > Add > Import as Asset.

Demo

0001-0623.mp4

import_as_asset's People

Contributors

tin2tin avatar

Stargazers

Gary Ritchie avatar Steve McNally avatar Ilias Woithe avatar Sorab Pithawala avatar  avatar Patrick Huang avatar Paul Mulvaney avatar

Watchers

 avatar  avatar Nika Kutsniashvili avatar

import_as_asset's Issues

Working in blender-3.4.0-alpha

Import as Asset is working as designed in blender-3.4.0-alpha
Many thanks for this.

I'll share where I get with adding Import as Asset to

Files Context Menu
Sequencer Context Menu

and the scope of Asset Libraries and User Library preferences.

Thank you for filling the Asset Library gap for video (no Issue)

"Import As Asset" continues to deliver in Blender 3.5 as it has since 3.4-alpha. I'm usually in the VSE and "Import As Asset" has smoothed my video workflows and opened up Compositor, Node Editor, and Dope Sheet making them much more approachable to me. Many thanks for creating and making it available.

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