Comments (1)
Ok I have looked at the way you guys use it in Scarlet
So, you are baking the statemachine inside StateManager, which then you can run those sideffects before transitions, great
However, this messes up testing, as you can only test StateManager, and statemachine become implmentation details, which is maybe okay
But you lose ability to set initialState, unless you pass it in via StateManager ctor, which is bad, since youre leaking your implementation detail to call sites
So...I'd like your guidance on this please
from statemachine.
Related Issues (20)
- More than one SideEffect? HOT 1
- Is it possible to start the machine in a specific state? HOT 3
- more open License please :) HOT 1
- Can you publish to the `toState` property of `Transition` class?
- onEnter and side effects
- Can't test transitions HOT 3
- Is something wrong with my state machine? HOT 2
- How can I implement timeout logic for state machine? HOT 1
- Is there a wildcard state syntax to signify all states? HOT 4
- Add CircleCI config to the repo
- convert to a JAVA version HOT 1
- Multiple Sideeffects HOT 1
- How do you save state?
- OnEnter not called for initialState HOT 1
- Broken link in GH readme ("Kotlin Download" section). HOT 4
- Adding support for suspend functions HOT 1
- Question: only states and events (no side effects) HOT 3
- StateMachine `v0.3.0` isn't available in Maven Central HOT 2
- java.lang.IllegalStateException if StateMachine doesn't contain description of toState HOT 1
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from statemachine.