This project is a Boids simulation implemented in C++ using the OpenGL library. The simulation demonstrates the flocking behavior of birds and other animals based on the principles of emergent behavior and local interactions.
sudo apt-get update
sudo apt-get install cmake -y
sudo apt-get install build-essential -y
sudo apt-get install libgl1-mesa-dev -y
sudo apt-get install libglu1-mesa-dev -y
sudo apt-get install freeglut3-dev -y
sudo apt-get install libglfw3-dev -y
sudo apt-get install libglew-dev -y
sudo apt-get install libglm-dev -y
mkdir build && cd build
cmake ..
make
./boids