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Speeds up Subnautica's early game with some tweaks and items.

License: MIT License

C# 100.00%
game mod modding subnautica subnautica-mods

acceleratedstart's Introduction

AcceleratedStart

A Subnautica mod which speeds up the start and some of the early game with tweaks and additional starting items. This project is a direct continuation of oldark's original mod with permission from its original creator.

Features

Using this mod will always skip cinematics that usually happen when exiting the lifepod for the first time. Additionally, the following options can be configured:

  • Radio may start repaired
  • Lifepod may start repaired
  • Can start with full health, food and water
  • Option to use one of several loadouts of different starting items, or create your own
  • Configurable lifepod storage size

How to Use

  1. Install BepInEx
  2. Install Nautilus
  3. Extract this mod into your Subnautica/BepInEx/plugins folder
  4. Enjoy!

How to Build

  • git clone --recurse-submodules [link-to-this-repository]
  • Add a GameDirectory.targets file to the root directory with a GameDirectory property pointing to your install directory of Subnautica. An example file can be found here.
  • Load the project in an IDE of your choice
  • Building in the Debug configuration will leave you with the ready-made .dll in ./bin/Debug/ and also automatically update the installed version in the Subnautica/BepinEx/plugins directory
  • Building in the Release configuration will additionally generate a .zip archive ready for distribution in ./bin/Release/

acceleratedstart's People

Contributors

tinyhoot avatar

Watchers

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acceleratedstart's Issues

CustomizedStorage Compatibility

When this mod is used alongside CustomizedStorage, this one always wins the tie for lifepod storage size. While not too big of a deal, it would be nice to allow the user to have that granular control over inventory size when they go through the trouble of installing a mod specifically made for that.

Search the BepInEx chainloader for CS' GUID and do not load lifepod inventory changes if it exists.

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