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Space Engineers Scripts

Space Engineers is a game developed by the Keen Software House. This repo contains a collection of scripts and utility classes designed to be used with the ingame programming system.

You can find what I am currently working in the mdk branch

Disclamer

I am a self taught engineer and as I develop my skills I am still learning all the syntatic and semantic standards for languages. You may see inconsistancies between my code and standards (such as Types should use pascel case not camel case). I hope to increase my proficiency I am hoping to continue to produce better and cleaner code.

Completed Scripts

Current Utility Classes

  • GPSLocation
    • This class is designed to assist the programable block with managing GPS locations by providing a concrete yet flexable object, as well as a way to save and recover the object as a string.
  • LCDGroup
    • This class is designed to provide an overlay for a group of LCD Panels. This allows for consistancy across multiple panels that fall into this same LCD Group.
  • CameraGroup
    • This class is designed to handle a group of cameras in conjunction with the Raycast feature. This class requires the GPSLocation class as it uses that class to record found entities in the game.

Currently Working On:

  • Mining Drone AI
  • Interior Light Color Manager

space-engineers-scripts's People

Contributors

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Stargazers

Ryan Nolan avatar Ghosstk avatar

Watchers

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