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Arcade - EPITECH project. Arcade is a gaming platform: a program that lets the user choose a game to play and keeps a register of player scores. To be able to deal with the elements of your gaming plateform at run-time, your graphics libraries and your games must be implemented as dynamic libraries, loaded at runtime. Each GUI available for the program must be used as a shared library that will be loaded and used dynamically by the main program.

Makefile 15.25% C++ 84.75%

arcade's Introduction

Arcade

Arcade - EPITECH project. Arcade is a gaming platform: a program that lets the user choose a game to play and keeps a register of player scores. To be able to deal with the elements of your gaming plateform at run-time, your graphics libraries and your games must be implemented as dynamic libraries, loaded at runtime. Each GUI available for the program must be used as a shared library that will be loaded and used dynamically by the main program.

Makefile

make
make re
make fclean
make clean

USAGE

./arcade [LIB_PATH.so]

#DESCRIPTION
- Clavier puis RETURN pour valider son Username

- 1 2 3 4 5 pour selectioner le jeu et la lib dans le menu
- RETURN pour valider et lancer le jeu

- Les 4 boutons de direction UP DOWN LEFT RIGHT pour se deplacer
- K / L pour changer de lib ingame
- O / P pour changer de jeu ingame
- RETURN pour relancer le jeu ingame
- ESCAPE pour revenir au menu

- SPACE pour lancer les missiles dans solarfox
- SHIFT pour accelerer dans solarfox

IDENTIFIANTS TEXTURE :
- 0 SOL
- 1 BONBON
- 2 COLLISION
- 3 PLAYER

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