GithubHelp home page GithubHelp logo

geboplugins's Introduction

GeBoPlugins

A collection of plugins for various Illusion games.

How to install

  1. Install the latest build of BepInEx and latest release of BepisPlugins.
  2. Check below for the latest release of a given plugin for your game.
  3. Extract the BepInEx folder from the release into your game directory, overwrite when asked.
  4. Run the game and look for any errors on the screen. Ensure you have the listed dependencies (note, most plugins here rely on GeBoCommon, and will come with a copy, but you can always grab the latest version separately).
  5. Most plugins have some level of configuration available in the plugin configuration menu.

Plugin descriptions

GeBoCommon (GeBoAPI)

Contains shared code used by other plugins in this repo. Unless otherwise noted latest version should continue to work with older versions of plugins.

Note: Requires IllusionModdingAPI

Highlights correct dialog choice in KK main game. Can be configured to use advanced game logic or simply your relationship level with the character.

Fixes it so when player invites (or is invited) to swim/exercise with a girl he remembers to change his clothes rather than going in what he's already wearing. By default only applies if player clothes are already set to automatic, but can be configured to always be applied.

Let's you see who will in "surprise" events before they start.

If you select a character in studio and press the hotkey, all other instances of that character in the scene will also be selected. Useful for replacing all instances of a given character.

Provides methods for returning to camera position when scene was initially loaded in studio.

Provides hotkeys for loading the next/previous scene from the scenes folder. Supports Illusion BrowserFolders. Tracks last loaded image so it can pick up where it left off between sessions (or if you change folders).

Removes all entries from your translation cache file that would be translated by existing translations. Useful when translation files are updated to ensure you aren't still getting old translations from your cache.

Note: Requires XUnity.AutoTranslator

Improves the experience of using XUnity.AutoTranslator in numerous ways (see README for details).

Check plugin options to configure. Defaults to only using the translation cache, but for the best experience you may wish to set to Fully Enabled.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.