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Nathan Rajlich's Projects

require-blob icon require-blob

Turns arbitrary binary data into a CommonJS compatible module

rework icon rework

arbitrary CSS preprocessing library for node.js and the browser-- (vendor prefixes, custom properties, image inlining, easing functions, extensions, mixins, ...)

s3fs icon s3fs

Implementation of NodeJS FS interface using Amazon Simple Storage Service (S3).

sandboxjs icon sandboxjs

JavaScript "Sandboxes" for the web browser.

say icon say

Shell command to play the result of https://say.n8.io through your speakers

segmenter icon segmenter

A git mirror of "segmenter", the open-source HTTP Live Streaming stream segmenter

selection-range icon selection-range

get or set the selction range, or cursor position, for contenteditable

sgf-html-engine icon sgf-html-engine

The official implementation of the "Simple Game Framework" for web browsers.

sgf-java-engine icon sgf-java-engine

The official implementation of the "Simple Game Framework" written in Java.

should.js icon should.js

BDD style assertions for node.js -- test framework agnostic

signal-exit icon signal-exit

when you want to fire an event no matter how a process exits.

slackin icon slackin

Public Slack organizations made easy

socket.io icon socket.io

Realtime application framework for Node.JS, with HTML5 WebSockets and cross-browser fallbacks support.

socksv5 icon socksv5

SOCKS protocol version 5 server and client implementations for node.js

soundjs icon soundjs

A cross-browser JavaScript sound loading, playing and layering library primarily designed for browser-based games to have a multi-layering sound API.

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