Topic: mapgenerator Goto Github
Some thing interesting about mapgenerator
Some thing interesting about mapgenerator
mapgenerator,Generate high-quality images of event maps with just a few settings.
User: bloodwiing
mapgenerator,Module generating images of maps by coordinates
User: d1ffic00lt
mapgenerator,Procedural Content Generation project of Biomes and Vegetations for the Master 2 Prog & Dev at Gamagora.
User: grandpiaf
mapgenerator,Generates 2D maps using the Cellular Automata algorithm
User: hollowness-inside
mapgenerator,Generates 2D maps using the Cellular Automata algorithm
User: hollowness-inside
mapgenerator,This project creates a random obstacle map (matrix) where an obstacle is generated with a 100% of probability if it has at least another wall around it, but less or equal than MAX_AROUND_WALLS obstacles surrounding it: (0 < obstacles around <= MAX_AROUND_WALLS). To count the number of walls around, it is used the 8-neighbour model. However, if the previous condition is not followed, the probability of generating that wall, which decreases exponentially, changes dynamically with the obstacles already placed. A lot of different types of maps can be generated in a O(rows * cols) time guaranteed.
User: pabenito
mapgenerator,Repository of plugins created by us for our game Project Akrasia in Javascript for RPG Maker MV
Organization: spaghetty-arts
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