Topic: mediafoundation Goto Github
Some thing interesting about mediafoundation
Some thing interesting about mediafoundation
mediafoundation,Skinny Java Media Interface - a Java library for Webcams / Video Devices
User: craigmiranda
mediafoundation,A custom media sink that renders video output to a Direct3D11 texture.
User: dtxmania
mediafoundation,Native driver for Webcam Capture API
User: eduramiba
mediafoundation,Flutter video player for Windows, lightweight, using Windows built-in Media Foundation API. Windows implementation of the video_player plugin.
User: jakky1
mediafoundation,Library for desktop recorder applications on Windows
User: jgcoded
mediafoundation,Audio file player using Media Foundation and WASAPI
User: jinscott
mediafoundation,Cross Platform Rust Library for Powerful Webcam/Camera Capture
User: l1npengtul
mediafoundation,Simple USB camera frame grabbers
User: lupastools
mediafoundation,Media Foundation Implementation of WPFMediaKit
User: mkehoe
mediafoundation,Various programs around Desktop Duplication API, DirectX Video Processor, Shader, DX11/DX9
User: mofo7777
mediafoundation,A program to decode h264 video format with DirectX Video Acceleration 2, from scratch, using mp4 file with Avcc format. Movie atoms, Nal Unit, DXVA2, Mediafoundation, IDirectXVideoDecoder, IDirectXVideoProcessor.
User: mofo7777
mediafoundation,Shows minimal implementation for mediafoundation transform (D3DAware/Async). Mediafoundation, audio, video, 3D, decoder, effect.
User: mofo7777
mediafoundation,Different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...), a player, sequencer source, etc... Mediafoundation, audio, video, 3D, decoder, encoder, cuda, dxva2.
User: mofo7777
mediafoundation,All source codes I've provided on stackoverflow as an answer, usually under tag ms-media-foundation. Mediafoundation, audio, video, 3D, decoder, encoder.
User: mofo7777
mediafoundation,High performance, cross-platform video recording for Unity Engine.
Organization: natmlx
Home Page: https://github.com/natmlx/videokit
mediafoundation,High performance, cross-platform media device streaming for Unity Engine.
Organization: natmlx
Home Page: https://github.com/natmlx/videokit
mediafoundation,Windows Desktop Live Wallpaper
User: ohkashi
mediafoundation,A simple function to find devices on windows using media foundation
User: pvys
mediafoundation,Encode a series of bitmaps and video clips together with an audio file to video using the Windows Mediafoundation-API
User: rmesch
mediafoundation,Desktop Duplication API to capture image, then via NV12 texture encode as H.264/AVC stream with Media Foundation
User: roman380
Home Page: https://stackoverflow.com/q/78048554/868014
mediafoundation,A code snippet to test out hardware H.264 video encoder Media Foundation Transform (MFT)
User: roman380
mediafoundation,Video capture from camera using Media Foundation Source Reader API
User: roman380
Home Page: https://alax.info/blog/1835
mediafoundation,Sample C++/WinRT console application decoding video frames from raw H.264 ES file using Media Foundation API
User: roman380
mediafoundation,Samples from Media Foundation Team Blog
User: roman380
Home Page: https://blogs.msdn.microsoft.com/mf
mediafoundation,Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.
User: smourier
mediafoundation,A C++ console application code that decodes an H264 raw file using Media Foundation's H.264 Video Decoder.
User: smourier
mediafoundation,Projeto C++/CLI que implementa as APIs nativas do Windows para Gráficos, Áudio, Vídeo e Imagens.
User: victorsantosreis
mediafoundation,ARCHIVED! Microsoft Media Foundation for VL
Organization: vvvv
mediafoundation,Forked from yabadabu/dx11_video_texture; You can use this sample code to render mp4 files base D3D11 VideoProcessor; Caution! Using nv12 format to render 1080p video has issues, need to fix.
User: windboy12138
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