Topic: mud-client Goto Github
Some thing interesting about mud-client
Some thing interesting about mud-client
mud-client,Reinforcment learning for text-based environments using a ddqn algorithm
User: adrad
mud-client,ArchaicQuest II :dragon: is a multiplayer text based RPG known as a Multi User Dungeon (MUD) that is playable from your browser.
Organization: archaicquest
Home Page: https://www.archaicquest.com
mud-client,A Windows MUD client written in C#/WPF for .NET 8.
User: blakepell
mud-client,A Hack-MUD Based game, written in 100% NodeJS
User: burchard36
mud-client,MUD client in Python
User: cizra
mud-client,A unified engine for building text adventures and MUDs with batteries included.
User: crankycyclops
mud-client,DreamLand MUD: Mudlet client package
Organization: dreamland-mud
mud-client,WebSocket MUD client for DreamLand
Organization: dreamland-mud
Home Page: https://dreamland.rocks/mudjs/
mud-client,WebSocket and VueJS-based MUD client for DreamLand
Organization: dreamland-mud
Home Page: https://dreamland.rocks/mudjs-vue
mud-client,A client to play MUDs (The ones I play :P), made in Pharo
User: estebanlm
mud-client,Get the Aardwolf MUSHclient Package installer at
User: fiendish
Home Page: https://fiendish.github.io/aardwolfclientpackage/
mud-client,A MUD/MUCK/MUSH chat client with MCP/GUI support.
Organization: fuzzball-muck
mud-client,An integrated web platform for PennMUSH servers v1.8.7p0 or higher. Features a web client with fully customizable 256-color terminal emulator designed with a responsive mobile-friendly UI.
User: grapenut
Home Page: http://www.mushportal.com
mud-client,MUD client for ShadowMUD.com using electron
User: icewolfz
Home Page: http://www.shadowmud.com
mud-client,Chrome Extension with goodies for the MUD: The Eternal City
User: jdalley
mud-client,Web-based MUD Client for the Discworld MUD
User: john-science
mud-client,This is a MUD (multi-user dungeon) engine lost a bit to time called NetCI (Network Command Interpreter). Essentially it is similar to ColdC/Cold-C in that it provides a MUD server that is database driven and is quite similar to LPMud in that it uses a simplified C-Like scripting language.
User: limpingninja
mud-client,A curated list of MUD development resources, tools, and apps.
Organization: maldorne
mud-client,A MUD client, written in Java.
User: mhahnfr
mud-client,macOS version of the SecretPathway, a MUD client.
User: mhahnfr
mud-client,🧙♂️MMapper is a graphical client designed for the MUME (Multi-Users in Middle-earth) game
Organization: mume
Home Page: https://mume.github.io/MMapper/
mud-client,Powwow is a client program intended mainly for playing MUDs
Organization: mume
Home Page: https://www.hoopajoo.net/projects/powwow.html
mud-client,Open Source Windows MUD game client
User: nickgammon
Home Page: www.mushclient.com
mud-client,An engine for MUDs, written in Java
User: nijakow
mud-client,Mobile client for Grapevine
User: oestrich
Home Page: https://grapevine.haus
mud-client,Websocket MUD client
User: openshadowgate
mud-client,Telnet passthrough program which allows you run scripts (any program using stdin/stdout), useful for playing telnet-based MUDs
User: paladine
mud-client,MUD (Multi-User Dungeon) for Discord.
User: samclane
mud-client,MUD game and server that uses discord as a player interface
User: samclane
mud-client,A mirror of my MUD client/relay that acts like IRC server
User: saphirelattice
Home Page: https://gitlab.com/Saphire/smirc
mud-client,TinTin++, aka tt++, is an extensible console MUD client.
User: scandum
Home Page: https://tintin.mudhalla.net
mud-client,DikuMUD III using HTML and websockets.
User: seifert69
mud-client,A cross-platform, lightweight and modular Python terminal and GUI mud client.
User: servusdei2018
mud-client,This is an inheritable class for telnet robots, for playing godwars 2, written entirely in python. Cheers!
User: texdarkstar
Home Page: http://godwars2.org
mud-client,Manages console stream with separate input and output cursors so that unexpected output will not interfere with user supplied input. The console stream is also editable and can be used non-linearly.
User: tleino
Home Page: https://namhas.dev/#iosplit
mud-client,Historical source code of an early text-based online RPG from 1998. Can be used as a base for creating new MUDs. Still works well.
User: tleino
Home Page: https://majik3d-legacy.org
mud-client,The Pueblo MUD/MUSH/MOO/etc client, originally developed by Chaco Communications. Updated, improved, and open source! The client provides access to "virtual worlds", supporting HTML, colour, forms, and images.
User: uecasm
Home Page: http://pueblo.sourceforge.net/
mud-client,Webmud3: third generation of the UNItopia Webmud as open source project.
Organization: unitopia-de
mud-client,Client for Ironway MUD
Organization: unnecessaryrain
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