glouw/littlewolf
A tiny software graphics and game engine
242 repositories
A tiny software graphics and game engine
A simple RayCasting rendering tutorial for game development
GLSL shaders tutorial
Golang raycaster engine using the Ebitengine 2D Game Library
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Hierarchical Visibility for Virtual Reality, which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion.
Wolfenstein 3D, ray-casting FPS game I make to learn Haskell. No libraries used, rendering is done in terminal.
A Software Rendering Raycaster Engine written in C and SDL2.
Basic MonoGame raycast engine
A simple raycasting demonstration using SDL2
My enhancements to Lode's Computer Graphics Tutorial : Raycasting
A photorealistic, realtime and GPU-based renderer written in Java
3D Raycast FPS Game on the TIC-80
This is my AMIGA/PC Raycaster project. The main engine files are OS independent, so it can be easly adapted to OS that uses RGBA buffer rendering.
A toy raycasting engine in Go + Ebiten
A Wolfenstein3D-like raycaster made in Windows Batch.
Cub3D is a 42 school team project to create a dynamic view inside a 3D maze using raycasting in the style of Wolfenstein3D.
implementation of the Voxel Space rendering algorithm from the Comanche games
A Ray Caster in Swift
Raycaster (C++)
PixelMek 3D is an unofficial BattleTech first person raycasted game using community contributed pixel mech artwork
A Ray Caster in Rust (+Webassembly)
A Raycaster engine written in Rust
webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.
A small 3D renderer based on raycasting and rasterizing
A pseudo-3D grid-based maze game written in Python with PyGame
(Moved to Codeberg!) Retro graphics programming in 16bit style - using a modern tool-chain
School Project - Graphic - Raycasting Game
A Software Rendering Raycaster Engine with multiplayer written in C and SDL2.
An open-source doom-style dungeon crawler engine.