Topic: spatial-audio Goto Github
Some thing interesting about spatial-audio
Some thing interesting about spatial-audio
spatial-audio,Moved to new location https://gitlab.com/pab44/3d-audio-producer .Application to produce 3d audio (binaural or surround sound) with a graphical user interface and mono audio files.
User: adct-the-experimenter
spatial-audio,This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
User: adct-the-experimenter
spatial-audio,Guide and documentation of 3D printable open headphones
User: adude995
spatial-audio,Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
User: aluo-x
spatial-audio,This is the official implementation of our multi-channel multi-speaker multi-spatial neural audio codec architecture.
User: anton-jeran
Home Page: https://anton-jeran.github.io/MAD/
spatial-audio,A large synthetic dataset of spatial audio with multiple labels
Organization: apple
spatial-audio,WebVR, timeline and spatial audio boilerplate.
User: cgfarmer4
spatial-audio,Higher-Order Ambisonics Codec for Spatial Audio
User: chris-hld
spatial-audio,Spatial Audio Python Package
User: chris-hld
Home Page: https://spaudiopy.readthedocs.io/
spatial-audio,Sample application to demonstrate Spatial Audio with the Web SDK
Organization: dolbyio-samples
Home Page: https://dolbyio-samples.github.io/dolbyio-spatial-audio-demo-web/
spatial-audio,Dolby.io Communications APIs SDK for .NET and Unity support
Organization: dolbyio
Home Page: https://dolbyio.github.io/comms-sdk-dotnet/index.html
spatial-audio,Dolby.io Virtual World plugin for Unity.
Organization: dolbyio
spatial-audio,Dolby.io Virtual Worlds plugin for Unreal Engine
Organization: dolbyio
Home Page: http://api-references.dolby.io/comms-sdk-unreal/
spatial-audio,Waving at the TIDAL music service
User: ebb-earl-co
spatial-audio,Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
Organization: envelopsound
Home Page: http://www.envelop.us/
spatial-audio,Towards Audio-Visual Saliency Prediction for Omnidirectional Video with Spatial Audio
User: fannychao
spatial-audio,open-source metaverse
Organization: glaretechnologies
Home Page: https://substrata.info/
spatial-audio,Play HDR videos & spatial audio on Mac natively
User: godly-devotion
Home Page: https://apps.apple.com/us/app/front-row-video-player/id6480318506
spatial-audio,Spatial Audio Rendering on the web.
Organization: googlechrome
Home Page: https://googlechrome.github.io/omnitone
spatial-audio,The IoSR listening room multichannel BRIR dataset contains binaural room impulse responses measured at head angles of 0 to 360 degrees in 2.5 degree steps, for 24 loudspeakers in the standard positions for 22.2 reproduction.
Organization: iosr-surrey
Home Page: http://www.s3a-spatialaudio.org
spatial-audio,iOS app, which demonstrates how to use headphones motion data.
User: kulich-ua
spatial-audio, :microscope: :speaker: graph-based audio engine
Organization: labsound
Home Page: http://labsound.io
spatial-audio,A parametric Ambisonic decoder for headphones, based on the Cross-Pattern Coherence (CroPaC) spatial filter
User: leomccormack
Home Page: https://leomccormack.github.io/sparta-site/docs/plugins/cropac-binaural/
spatial-audio,A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
User: leomccormack
spatial-audio,A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm
User: leomccormack
Home Page: https://leomccormack.github.io/sparta-site/docs/plugins/hosirr/
spatial-audio,A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
User: leomccormack
Home Page: http://leomccormack.github.io/sparta-site/
spatial-audio,A cross-platform framework for developing spatial audio algorithms and software in C/C++
User: leomccormack
Home Page: https://leomccormack.github.io/Spatial_Audio_Framework/
spatial-audio,Technologies for binaurally reproducing ultrasonic and underwater sound sources, such that they are both audible and localisable by a listener
User: leomccormack
spatial-audio,
Organization: livekit-examples
Home Page: https://spatial-audio-demo.livekit.io
spatial-audio,simplified cross platform spatial audio framework
Organization: mach1studios
Home Page: https://www.mach1.tech
spatial-audio,Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
Organization: mach1studios
Home Page: https://player.mach1.tech
spatial-audio,A structural model for HRTF individualization combining measured, synthesized, and selected components.
User: miccio-dk
spatial-audio,This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.
Organization: microsoft
spatial-audio,PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.
User: mikeroyal
spatial-audio,A fast C++20 3D game engine for modern devices, with wide platform support
Organization: ravengine
spatial-audio,RavEngine sample programs
Organization: ravengine
Home Page: https://github.com/RavEngine/RavEngine
spatial-audio,SOFA Spatializer as a Native Plugin for Unity
Organization: sofacoustics
spatial-audio,An HTC Vive Musical Instrument: OSC via Unity3D to Max for Live and Ableton Live
Organization: spiraltechnica
spatial-audio,Immersive spatial audio extension for Godot, using Valve's SteamAudio
User: stechyo
spatial-audio,SoundObject binary distribution.
User: suzumushi0
spatial-audio,SpeakerObjects binary distribution.
User: suzumushi0
spatial-audio,Steam Audio
Organization: valvesoftware
Home Page: https://valvesoftware.github.io/steam-audio/
spatial-audio,Audio implementation tools for FMOD and Unity
User: villeojala
spatial-audio,Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
User: voidxh
Home Page: http://cavern.sbence.hu
spatial-audio,A spatial performance tool for SuperCollider: 8-track interactive sequencer and micro/macro granulator of a collection of syntheses and samples with pre-defined spatial trajectories and algorithms, mixing channel- and object-based paradigms, including a multichannel effect system, controlled by a GUI and a combination of several interfaces.
User: xon77
Home Page: https://www.researchgate.net/profile/Christophe-Lengele
spatial-audio,
User: yonet
Home Page: https://yonet.github.io/WebVRExamples/examples/cubes.html
spatial-audio,SouPyX: An Audio Exploration Space.🪐
User: yuan-manx
Home Page: https://pypi.org/project/SouPyX/
spatial-audio,Official implementation of the ICASSP 2023 paper "HRTF Field: Unifying Measured HRTF Magnitude Representation with Neural Fields"
User: yzyouzhang
spatial-audio,A JavaScript version of the Bose Frames SDK
User: zakaton
Home Page: https://zakaton.github.io/Bose-Frames-Web-SDK/
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