Topic: tile-based Goto Github
Some thing interesting about tile-based
Some thing interesting about tile-based
tile-based,GROW AND BECOME A HUGE NATION!! DUCK LOTS OF TILES TO BUILD YOUR EMPIRE
Organization: 2kinc
Home Page: https://2kinc.me/territorix
tile-based,A collection of field-of-view/line-of-sight algorithms designed for tile-based games.
User: benmakesgames
tile-based,A .NET library that helps perform a variety of hex-grid functions, such as computing distance, getting directions, and drawing various shapes (rings, circles, lines, asterisks...)
User: benmakesgames
tile-based,A turn-based tile-based roguelike game based on procedurally generated maps with 2-bit colour style
User: danliukuri
Home Page: https://yuriy-danyliuk.itch.io/roguelike
tile-based,A tactical RPG inspired by the fire emblem franchise
User: doncolon
tile-based,The game design document for vigilans nexum
User: doncolon
tile-based,simple webgame for my first itch.io gamejam
User: elliot-mb
Home Page: https://elliot-mb.github.io/Lukot/
tile-based,Files for fegaria
User: fergusgriggs
tile-based,Similar to my other project Fegaria, but with improved graphics, collisions and terrain generation.
User: fergusgriggs
tile-based,PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
User: fernandoairescastello
tile-based,TileGameLib is a C/C++ library for quick and easy development of tile-based, pseudo-8-bit games.
User: fernandoairescastello
tile-based,Lightweight, cross-platform, 2D game engine | ECS; Lua Console; Physics; Tile based
Organization: jerboaburrow
tile-based,Creme is a widget library that is renderer-independent, non-intrusive and made with C99 (mirror of https://gitlab.com/mobius3/creme)
User: mobius3
tile-based,My first attempt at writing a tile based rpg.
User: olahepelto
tile-based,A basic python 3 pygame "game" with a player, enemy, play grid, movement locked to grid, key bindings, and basic collision detection. Useful for jump starting any PyGame project.
User: rosiecoding
tile-based,Development for the PS Vita platform.
User: syedisamhashmi
tile-based,Tile-based tower defense game written in Java. Uses the Processing graphics library, Gradle for dependency management. Testcases written in JUnit. JaCoCo was used to track testcase code coverage. Final assignment for an Object-Oriented Programming unit.
User: tonyjwt
tile-based,A digital version of the board game Carcassonne, implemented in Java. This desktop computer game supports up to five players at the same time (shared-screen multiplayer mode).
User: tsaglam
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