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Quick Reference Guide for Modding Making History Gold

Home Page: https://torqdl.github.io/moddingmhg/

License: GNU Affero General Public License v3.0

HTML 20.96% JavaScript 33.78% CSS 44.68% CoffeeScript 0.58%
modding-games modding-tutorials modding-resources modding game games reference quick-reference

moddingmhg's Introduction

Modding Quick Reference
Making History: The Calm and the Storm Gold Edition

About

This is the source code for the Making History Gold modding guide that is located at Github.

The quick reference guide is broken into the following sections:

Section Topic
Intelligence Briefing General information, quicklinks, tips, and tools.
Building a Great Nation Information regarding creating and editing nations.
Your Land is My Land Information regarding editing provinces and resources.
Land of the Beautiful Information regarding artwork files.
Home of the Brave Information regarding advanced modding topics.
Running on macOS Information regarding getting Making History Gold working on macOS.

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moddingmhg's Issues

Build out Running on macOS sections

Build out the sections for Running on macOS. These sections include:

  • Installing Wine 2.x
  • Installing XQuartz 2.7.11
  • Installing missing fonts in Wine.
  • Installing DirectX in Wine.
  • Installing Making History Gold in Wine.
    Also, update the snide remark against the French to something more humorous about the French and wine. Maybe something about how we're going to a Riesling instead, or something along those lines.

Move Purchase Links to Own Section

Move the links to purchase Making History Gold to their own subsection in the Quicklinks section. Also check to see if Stormpowered is a legit site, and if so, add link to purchase page for Making History Gold there as well.

Add a note about ProgramData directory

Because Windows UAC security may restrict access to the Program Files directories, scenarios and saved games may end up located in the ProgramData directory. Add notes about this to the A Note About Paths and Folders section. Also add note about how to change permissions on the Making History Gold folder to prevent ProgramData from being used. Add screenshots and/or batch script.

Build country artwork sections

Build out country artwork sections under Land of the Beautiful. These should include country flags, roundels, etc., that are specific to each nation, as well as where the files need to be saved. A Photoshop template would probably be good to include.

Possible sections:

  • Changing a Nation's Flag (and Roundel)
  • Creating a Nation's Flag (and Roundel)

Build scenario artwork sections

Build out the scenario artwork sections under Land of the Beautiful. Might be a good idea to build a Photoshop template file for saving out the Targa art files, with default off-black background color for banner and actions script for saving out button and button with hover effect.

Build Modding Toolkit

Build a modding toolkit that allows users to export XML files pre-built using input from a form of some sort.

Example: creating a new country, would collect a name, color, historical regions, capital, etc., then spits out a pre-built XML for that country. Could also work for adding new technologies, etc.

Add General Modding Tips section

Add section under Intelligence Briefing that is for general modding tips, such as that the scenario editor tool will not work after you begin editing advanced items, such as adding new technologies and that all new country additions should be added beforehand if adding them through the editor tool.

Convert from JS Masonry to a flex-based responsive grid

The site currently uses JS Masonry. Need to convert to a flex-based responsive grid.

  • Main sections get automatically added to navigation through JavaScript, like they do now.
  • Cards can be of varying column-controlled widths.
  • Cards can have thumbnail image.
  • Cards can have multiple sections, with a heading to each section.
  • Cards must support ability to expand/collapse, like they do now.

Add Full Screen Option in Display Options

Add the full screen option in the section for display options. Example is below.

<?xml version="1.0" encoding="UTF-8"?>
<objects name="Object Load" version="0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
	<object type="SystemOptions" name="">
		<property name="bFullscreen" value="false"/>
		<property name="nScreenWidth" value="2560"/>
		<property name="nScreenHeight" value="1440"/>
		<property name="bMuteSoundEffects" value="true"/>
		<property name="bMuteMusic" value="true"/>
	</object>
</objects>

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