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143.0 9.0 27.0 5.94 MB

Client iOS app for bitrise.io πŸš€

License: MIT License

Swift 96.00% Objective-C 0.59% Makefile 0.44% Shell 0.14% Go 2.83%
bitrise swift swiftui xcodegen

bitrise-ios's Introduction

🎨SwiftUI version is available as betaπŸ‘Ά

Bitrise iOS Client app πŸš€

screen-shots.png

Build Status codecov patreon

Features

  • βœ… App List GET /me/apps
    • Shows last visited app page on launch
  • βœ… Build List
    • Show builds
    • Abort
    • Rebuild
  • βœ… Trigger
    • Add/Delete workflowIDs
    • Cache workflowIDs, API token and last gitObject using Realm
    • Trigger Build for each app
  • βœ… bitrise.yml
    • download / upload
    • Syntax Highlight

Building Project

Init submodule

git submodule update --init -f

Setup Carthage

Install the latest version of Carthage.

brew install carthage

Run following to build dependency frameworks.

carthage bootstrap --platform iOS

Generate xcodeproj

Install the latest version of XcodeGen.

Then generate xcodeproj.

xcodegen

Open the xcodeproj, build and run.

Set DEVELOPMENT_TEAM in configs/user.xcconfig

So you don't have to modify it from Xcode everytime after you run xcodegen.

Required Credentials

You need credentials below to use full feature of this app.

All tokens are securely stored in encrypted Realm database. Corresponding encryption key is stored in your keychain. It's the way Realm recommends.

Bitrise Personal Access Token

Required to access Bitrise v0.1 API. Generate one in the setting page.

Personal Access Token

SeeAlso: http://devcenter.bitrise.io/api/v0.1/#authentication

Donate

If you think it's a useful tool, consider donation to maintain project.

patreon

License

MIT

bitrise-ios's People

Contributors

fromkk avatar mono0926 avatar toshi0383 avatar

Stargazers

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Watchers

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bitrise-ios's Issues

Build failed with SwiftyUserDefaults

There is a import SwiftyUserDefaults in AppDelegate.swift and BuildsListViewController.swift, but there is no SwiftyUserDefaults in Cartfile.

Build Detail

Ability to show build detail by either:

  • Drill Down using UINavigationController
  • toggle Cell height dynamically

in-progress log

Looks like it's possible to display build log which is still in-progress. (Just like tail -f.)

https://api.bitrise.io/v0.1/apps/f74e0c84d3865a2f/builds/0ffc10fd408cd8ef/log

{
  "expiring_raw_log_url": null,
  "generated_log_chunks_num": null,
  "is_archived": false,
  "log_chunks": [
    {
      "chunk": "*** Building scheme \"Realm\" in Realm.xcworkspace\n",
      "position": 11
    },
    {
      "chunk": "*** Building scheme \"Highlightr-iOS\" in Highlightr.xcodeproj\n",
      "position": 10
    },
    {
      "chunk": "*** Building scheme \"DeepDiff-iOS\" in DeepDiff.xcodeproj\n",
      "position": 9
    },
    {
      "chunk": "*** Building scheme \"APIKit\" in APIKit.xcworkspace\n",
      "position": 8

App initial view performance improvement

Currently it takes more than 5 seconds to show initial build list view.

iPhone X iOS 12.1.4
77 Mbps network throughput

Signpost log shows this graph.

screen shot 2019-02-28 at 21 09 12

Deferred recording

Maybe we should consider parallel API request.

File Sharing via iTunes?

Is it possible for Bitrise-iOS to show up in this list of iTunes, so an user can remove specific build log file manually?
Screen Shot 2019-03-16 at 0 13 45

related: #63

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