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Crash Bandicoot in ARWT - Web AR with Unity - Unity 2019.4 LTS

C# 72.87% ShaderLab 10.36% JavaScript 14.10% HTML 2.67%

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arwtcrashdemo's Issues

Not working on iPhone 6?

Frame the marker seems to never work, held the phone with the camera pointed at the marker printed and tried different brightness on screen. It simply doesn't work.

60 FPS on mobile

hi
first ... thanks for amazing SDK.

my question is how you have 60 fps on final build but i have 20 fps ???

when i open this demo on my phone it around 20 but in your video on YouTube is 50 60 ... how ???? what's the problem ???

Build error

FileNotFoundException: Could not find file "G://...../UnityLoader.js"
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <b89873cb176e44a995a4781c7487d410>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) (at <b89873cb176e44a995a4781c7487d410>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) (at <b89873cb176e44a995a4781c7487d410>:0)
System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) (at <b89873cb176e44a995a4781c7487d410>:0)
(wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) (at <b89873cb176e44a995a4781c7487d410>:0)
System.IO.File.ReadAllText (System.String path) (at <b89873cb176e44a995a4781c7487d410>:0)
ARWT.Core.PostBuildActions.OnPostProcessBuild (UnityEditor.BuildTarget target, System.String targetPath) (at Assets/Scripts/Common/PostBuild/PostBuildActions.cs:27)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <b89873cb176e44a995a4781c7487d410>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

var text = File.ReadAllText(path);

When I want to build the project I get this error any ideas?

Webcam Error

Running the demo on my Samsung Note 10+ in Chrome (86.04240.110) I receive the following error:

Webcam Error
Name: NotReadableError
Message: Could not start video source.

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