mmultiplayer's People
mmultiplayer's Issues
Climbing pipes and teleporting away makes Faith unable to wallrun
Describe the bug
Title
To Reproduce
Steps to reproduce the behavior:
- Create a new save state
- Climb a pipe and teleport to your save state
- You'll be unable to wallrun
Expected behavior
You should be able to wallrun after climbing a pipe and teleporting to your save
Teleporting to a save set during zipline and while teleporting to it while not being on a zipline results you being in zipline state while not on a zipline
Describe the bug
Title
To Reproduce
Steps to reproduce the behavior:
- Get into a zipline
- Set a save
- Get out of the zipline
- Teleport to your state
Expected behavior
You should be continuing zip lining without weird side effects
Teleporting during rolling animation causes Faith not being able to walk in any direction
Describe the bug
Teleporting during rolling animation causes Faith not being able to walk in any direction. Doing any other action other than trying to walk fixes it.
To Reproduce
Steps to reproduce the behavior:
- Set a teleport
- Get into a rolling state
- Teleport during the rolling state
Expected behavior
You should be able to do what you did when setting the teleport state
Teleporting to your save state while in state 91 or 18 will make faith unable to move
Describe the bug
Teleporting to your save state while in state 91 (rolling) or 18 (disarming) will make faith unable to move unless you shift, jump, or grab
To Reproduce
Steps to reproduce the behavior:
- Set a save state while running
- Teleport to your save state while you're in state 91 or 18
- Faith will be unable to move
Expected behavior
Faith should be able to move after teleporting to the save state after being in state 91 or 18 before the teleport
Teleporting to your state when you grabbed, causes Faith unable to move right and left
Describe the bug
Title
To Reproduce
Steps to reproduce the behavior:
- Get into grabbing state (not disarming)
- Set a save
- Get out of grabbing state
- Teleport to your state
Expected behavior
You should be able to move right and left after teleporting
Unable to unload certain sub levels through the levelstreaming in world tab
Describe the bug
If there are sub levels ending with similar name with slight variations. You can only load and unload the first one, the others are unable to load and the names are the same.
To Reproduce
Steps to reproduce the behavior:
- Download the map attached and place it in
Documents\EA Games\Mirror's Edge\TdGame\Published\CookedPC\Maps
- Launch Mirror's Edge and start the map with
start test_p
- Once the level has loaded, go into World tab and unload every sub level
Expected behavior
Every sub level should be able to be loaded and unloaded. The name should also be different even if they have similar name.
Additional context
Maps.zip
Improve Speedometer
Describe the feature you'd like to be added
The current speedometer doesn't let you customize it, only a checkbox to show extra info. This new speedometer will allow you to change a lot of things.
- Right clicking on the speedometer will show a context menu with options (Edit Speedometer and edit items)
- While editing an item, display a "(?)" on the right to explain what it is and the default value
- Toggle to show or hide item
- Toggle to add empty space below an item and allow user to change the value
- Modify the value displayed by changing the format (Example: "%d" -> "0x%X")
- Modify the value by using multiplication or division. This allows the user to change the speed value display. The current speed is multiplied with 0.036f to get it to display the speed in km/h. By allowing you to edit this, you can choose how you want it to display
- Allow to move the Speedometer window anywhere. Currently it's locked to the bottom right
- Allow to edit the look of Speedometer window
- There are 2 things that displays the highest value in 2.75 seconds (Speed and Height). Allow the user to change the time of these
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