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Traffloat

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A game for space city construction and management simulation.

Rust API docs | Discuss | Report bug

What is this game about?

As the overseer of an isolated space station, the player guides inhabitants to construct a thriving metropolis in the vastness of space through meticulous planning and resource management. Explore borderless territories, discover countless new physics, research unlimited technologies, adapt to the everchanging environment, with a variety of inhabitant demands and activities to respond to โ€” as long as you still play the game, it always generates new game elements to enrich your world.

What to expect from the game:

  • Logistics: Resources are derived from different collectors and factories. Insufficiency of any resource may slow down the efficiency of the whole city.
  • Traffic: Resources are transferred in different forms, like cargo vehicles, fluid pipes and electric cables. Optimize transportation routes to maximize production.
  • City management: Buildings and vehicles are operated by inhabitants. Manage their commutes, skills and well-being to improve productivity. Respond to their demands to prevent crime.
  • 3D: Explore new transportation mechanics in a in a genuinely 3D network of buildings. Become a leading architect for 3D cities.
  • Research: New physical laws are generated by the game over time. Nobody except the Random Number Generator knows how they work โ€” continuously research new phenomena to harness their power and protect the city from getting consumed by the unknown science.
  • Exploration: In the vast emptiness of the space, there are still many visible resources and invisible energy fields around. Explore the dynamically generated map to unlock new resources.
  • Cooperative: Cooperative multiplayer is (will be) supported. Work together to develop the metropolis and thrive even better.
  • Diplomacy: PvP is (will be) supported. Build trade relations with other players to become a business tycoon, but beware sabotages from espionage, both physical and social.

Contribution

The README in each module describes its working principles.

Create a thread in Discussions if you would like to contribute and don't know where to start.

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