巨大更新,之前使用过的,慎重升级 0.13
目前的实现,代码将大大简化,api接口也更加起清晰,使用了有限的 rust 语言特性,所以接口更加统一, 大大减少了外部依赖
使用本 lib 创建的 oss 命令行工具:tu6ge/oss-cli,也算是本库的一个演示项目
详细使用案例如下:
get Buckets
struct Client {
key: String,
secret: String,
}
impl Client {
async fn get_buckets(&self, endpoint: EndPoint) -> Vec<Bucket> {
todo!()
}
// 导出到自定义的类型
pub async fn export_buckets<B: DeserializeOwned>(
&self,
endpoint: &EndPoint,
) -> Result<Vec<B>, OssError> {
//...
}
}
get bucket info;
struct Bucket {
name: String,
endpoint: EndPoint,
}
impl Bucket{
async fn get_info(&self, client: &Client) -> BucketInfo {
todo!()
}
// 导出到自定义的类型
pub async fn export_info<B: DeserializeOwned>(&self, client: &Client) -> Result<B, OssError> {
//...
}
async fn get_object(&self, client: &Client) -> Vec<Object> {
todo!()
}
// 导出到自定义的类型
pub async fn export_objects<Obj: DeserializeOwned>(
&self,
query: &ObjectQuery,
client: &Client,
) -> Result<(Vec<Obj>, NextContinuationToken), OssError> {
//...
}
}
get object info
struct Object {
bucket: Bucket,
path: ObjectPath,
}
impl Object {
async fn get_info(&self, client: &Client) -> ObjectInfo {
todo!()
}
async fn upload(&self, client: &Client, content: Vec<u8>) -> Result<(), Error>{
todo!()
}
async fn download(&self, client: &Client) -> Result<Vec<u8>, Error>{
todo!()
}
}