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algorithmlx caittastic nicolasgitpy bodryk keesw123 schnosch bioleg aanthoonyy entity442 loesscode simonrollus fortytwo-dev glacstar yeoxuhang skelnexus youslouf thysovereignseabird ladestitute rooveloftcodes sfaltrax mrfloofers0 alfredredbird bazouz660 abocoder0 lliinnkk10 greenduckstudio dancervlt69 vukach saphienyako jbm1997 bananaorange2 lilswiffer malgebraforge-tutorial-1.18.1's Issues
Feature Request Boats
I think its pretty clear from the title.
Basically I would love it if you could do a tutorial on how to add a custom boat.
I know that you did ones for 1.16.5(the video) but I couldn't seem to get it to work in 1.18.2 so i would love a tutorial on this as it is one of the final things necessary to have all of the vanilla things made of wood.
Thanks in advance
Texture improvement idea
OreGen not Working
I Have Followed the provided code to a tee. nothing is generated.
public static final List<OreConfiguration.TargetBlockState> AMERICIUM_OVERWORLD = List.of(OreConfiguration.target(OreFeatures.STONE_ORE_REPLACEABLES, blockinit.AMERICIUM_ORE.get().defaultBlockState()), OreConfiguration.target(OreFeatures.DEEPSLATE_ORE_REPLACEABLES, blockinit.AMERICIUM_ORE.get().defaultBlockState()));
public static final Holder<PlacedFeature> AMERICIUM_OVERWORLD = PlacementUtils.register("americium_ore_placed", (Holder<? extends ConfiguredFeature<?, ?>>) ModFeatureConfigs.AMERICIUM_OVERWORLD, OreFeatures.commonOrePlacement(OreType.AMERICIUM.getVeinsPerChunk(), HeightRangePlacement.triangle(VerticalAnchor.absolute(OreType.AMERICIUM.getMinY()), VerticalAnchor.absolute(OreType.AMERICIUM.getMaxY()))));
@Mod.EventBusSubscriber(modid = RandomFhings.MOD_ID) public class eventinit { @SubscribeEvent public void Generation(BiomeLoadingEvent event) { oreGen.Generate(event); } }
public static void Generate(BiomeLoadingEvent e) { System.out.println("Generation Fired"); //Generation Overworld List<Holder<PlacedFeature>> base = e.getGeneration().getFeatures(GenerationStep.Decoration.UNDERGROUND_ORES); base.add(ModPlacedFeatures.AMERICIUM_OVERWORLD); }
I am not able to register any block into the game
I am not able to register any block into the game @Kaupenjoe
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