tylerforsythe / shortyz Goto Github PK
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Automatically exported from code.google.com/p/shortyz
What steps will reproduce the problem?
1.Try to download daily puzzles
2.
3.
What is the expected output? What do you see instead?
Should see those puzzles downloaded.
What version of the product are you using? On what operating system?
Latest update on Android
Please provide any additional information below.
Still getting other puzzles
Original issue reported on code.google.com by [email protected]
on 10 Jul 2013 at 2:23
I would like to suggest a feature to download multiple days worth of puzzles in
one go, in addition of the current one-by-one download method
Original issue reported on code.google.com by [email protected]
on 1 Aug 2012 at 7:10
There have been important fixes in this version for Android 4.1, judging by the
Google Play description. The most recent source code here is for 3.2.1 which
has a commit description "3.23.2" . F-Droid.org distributes the app built from
source, so they need the most recent source code to publish a version that
works on Android 4.1.
Original issue reported on code.google.com by [email protected]
on 2 Feb 2013 at 3:40
Color inversion (black input squares with white text) saves a little battery
power and causes less eye strain at night.
Original issue reported on code.google.com by [email protected]
on 5 Jul 2012 at 11:05
What steps will reproduce the problem?
1. Use a device with Ice Cream Sandwich
2. Open Shortyz
3. Select any puzzle
What is the expected output? What do you see instead?
I expect the puzzle to open. Instead, Shortyz crashes.
What version of the product are you using? On what operating system?
Shortyz version 3.1.6 (from the Android Market)
Android version 4.0 (Ice Cream Sandwich)
Please provide any additional information below.
Stack trace captured after the crash shows:
12-13 10:29:57.175 159 159 I ActivityManager: START
{act=android.intent.action.EDIT
dat=file:///mnt/sdcard/crosswords/2011-12-12-Newsday.puz
cmp=com.totsp.crossword.shortyz/com.totsp.crossword.PlayActivity} from pid 3914
12-13 10:29:57.238 3914 3914 I System.out: Creating utils for version: 15
12-13 10:29:57.238 3914 3914 I System.out: Movement Strategy:STOP_ON_END
12-13 10:29:57.445 3914 3914 I System.out: Timer Start!
12-13 10:29:57.550 3914 3916 D dalvikvm: GC_CONCURRENT freed 260K, 4% free
11243K/11655K, paused 2ms+4ms
12-13 10:29:57.554 3914 3914 D AndroidRuntime: Shutting down VM
12-13 10:29:57.554 3914 3914 W dalvikvm: threadid=1: thread exiting with
uncaught exception (group=0x40a351f8)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: FATAL EXCEPTION: main
12-13 10:29:57.558 3914 3914 E AndroidRuntime: java.lang.RuntimeException:
Unable to start activity
ComponentInfo{com.totsp.crossword.shortyz/com.totsp.crossword.PlayActivity}:
java.lang.NullPointerException
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1956)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1981)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread.access$600(ActivityThread.java:123)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread$H.handleMessage(ActivityThread.java:1147)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.os.Handler.dispatchMessage(Handler.java:99)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.os.Looper.loop(Looper.java:137)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread.main(ActivityThread.java:4424)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
java.lang.reflect.Method.invokeNative(Native Method)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
java.lang.reflect.Method.invoke(Method.java:511)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
dalvik.system.NativeStart.main(Native Method)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: Caused by:
java.lang.NullPointerException
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
com.totsp.crossword.PlayActivity.onCreate(PlayActivity.java:320)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.Activity.performCreate(Activity.java:4465)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: at
android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1920)
12-13 10:29:57.558 3914 3914 E AndroidRuntime: ... 11 more
12-13 10:29:57.570 159 610 W ActivityManager: Force finishing activity
com.totsp.crossword.shortyz/com.totsp.crossword.PlayActivity
12-13 10:29:57.574 159 610 W ActivityManager: Force finishing activity
com.totsp.crossword.shortyz/com.totsp.crossword.BrowseActivity
12-13 10:29:58.070 159 174 W ActivityManager: Activity pause timeout for
ActivityRecord{4158daf0
com.totsp.crossword.shortyz/com.totsp.crossword.PlayActivity}
12-13 10:30:00.058 3914 3914 I Process : Sending signal. PID: 3914 SIG: 9
12-13 10:30:00.074 159 1047 I ActivityManager: Process
com.totsp.crossword.shortyz (pid 3914) has died.
12-13 10:30:00.074 159 1047 I WindowManager: WIN DEATH: Window{41732238
com.totsp.crossword.shortyz/com.totsp.crossword.BrowseActivity paused=true}
12-13 10:30:08.402 159 174 W ActivityManager: Activity destroy timeout for
ActivityRecord{417b0fd0
com.totsp.crossword.shortyz/com.totsp.crossword.BrowseActivity}
12-13 10:30:08.402 159 174 W ActivityManager: Activity destroy timeout for
ActivityRecord{4158daf0
com.totsp.crossword.shortyz/com.totsp.crossword.PlayActivity}
Original issue reported on code.google.com by [email protected]
on 13 Dec 2011 at 4:05
What steps will reproduce the problem?
1. Open a puzzle in portrait mode on a Galaxy Nexus phone.
2. Rotate the device to landscape mode. Observe the keyboard take up 60% of the
screen and the puzzle shrink to a small square in the upper left corner.
3. Rotate the device back to portrait mode. Observe the puzzle stay small /
zoomed out in the upper left corner.
4. Try to resize the puzzle using reverse-pinch motion. Observe the size of the
puzzle remain unchanged. The puzzle stays locked at a small / zoomed out size.
What is the expected output? What do you see instead?
1. I expected the puzzle to be restored to its original size when I rotate the
phone back to portrait in step 3.
2. In any case, I expect to be able to resize the puzzle using the reverse
pinch gesture if it becomes too small.
What version of the product are you using? On what operating system?
3.2.6 on Android 4.1.1
Please provide any additional information below.
Sent debug.stz to [email protected] referencing this bug number.
Original issue reported on code.google.com by johncormie
on 2 Oct 2012 at 6:18
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
I expect to be able to download the NY Times Crossword Puzzle, as I just
subscribed. The dialog box at bottom of page says "New York Times login
failure. Is your password correct?"
What version of the product are you using? On what operating system?
Asus EEE Pad Transformer TF101, Android Ice Cream Sandwich.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 13 Jul 2013 at 2:06
The LA Times publishes two 21x21 puzzles on Sunday, its "regular" puzzle and a
"Calendar" puzzle. (These have short names of "tmcal" and "lacal",
respectively, in the code.) Currently, only the Calendar puzzle can be
downloaded on Sunday.
What steps will reproduce the problem?
1. While on the puzzle list activity, press Menu and choose "Download"
2. Select any Sunday date in the date chooser
3. Click the dropdown to bring up the "Select a Puzzle" list
What is the expected output? What do you see instead?
The LA Times Calendar puzzle is available in the list, but the "regular" LA
Times puzzle is not.
What version of the product are you using? On what operating system?
3.1.4 on Android 2.3.4
Please provide any additional information below.
I spot-checked URLs for several weeks in 2011 (i.e.
http://picayune.uclick.com/comics/tmcal/data/tmcal110102-data.xml through
http://picayune.uclick.com/comics/tmcal/data/tmcal111030-data.xml), and it
seems that Sunday puzzles are regularly available.
I think this is an easy change in Downloaders.java (in the
com.totsp.crossword.net package) near line 80. Currently,
Downloader.DATE_NO_SUNDAY is passed for the days[] parameter of the
UclickDownloader constructor.
I really enjoy using Shortyz for solving puzzles on the road. The UI is very
well done. Thanks for publishing it!
Original issue reported on code.google.com by [email protected]
on 7 Nov 2011 at 5:34
What steps will reproduce the problem?
1. Downloading puz_110523margulies
2. Using "reveal puzzle"
What is the expected output? What do you see instead?
The expected output of the entire puzzle is a jumbled mess of words instead of
the
correct answer.
What version of the product are you using? On what operating system?
Shortyz 3.0.4 on Android 2.3.3 (CyanogenMod 7.0.3)
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 15 May 2011 at 5:09
I think that I was seeing the puzzle titles for the NY Times before but now I
only see the date.
I am using the Android version.
Original issue reported on code.google.com by [email protected]
on 27 Jan 2011 at 12:33
What steps will reproduce the problem?
1. Load the program on a rooted B&N Nook Touch.
2. Begin a puzzle.
What is the expected output? What do you see instead?
The keyboard buttons slowly dissappear and turn black as you use it.
What version of the product are you using? On what operating system?
B&N Nook Touch rooted. Software version 1.0.0
Shortyz 3.0.4
Please provide any additional information below.
An android ereader screen is PERFECT for doing croswords!
Original issue reported on code.google.com by [email protected]
on 24 Aug 2011 at 2:33
Hi Robert,
Any chance you could add New York Times Classic crossword puzzle (released
for free every Monday) to the list of automatically downloaded puzzles?
http://www.nytimes.com/ref/crosswords/classicpuz.html
Thanks very much for the great app.
Regards,
Ermin
Original issue reported on code.google.com by [email protected]
on 26 Apr 2010 at 12:13
- Samsung Galaxy Note
- Stylus in use
- Built-in keyboard active (as opposed to the native one)
Frequently when the stylus taps the screen, a letter 'p' will be input into the
puzzle. This happens about 10% of the the time when tapping a cell, and almost
all the time when taping a letter on the keyboard. Often two p's are inserted.
It also occurs when tapping the status bar (not in full screen mode).
When this happens the key preview above the letter 'p' on the keyboard does not
display. It does not appear like a false contact with the letter 'p' is being
registered.
Everything works normally for finger input or when the native keyboard is
selected.
Original issue reported on code.google.com by [email protected]
on 8 Feb 2012 at 5:32
On my captivate (galaxy s) running froyo, I can use the, space key on the
(onscreen) keyboard to blank out mistakenly-entered letters.
On my xoom running 3.1, space does not blank out the current cell.
Thanks so much for your work on Shortyz! I use it for the cryptic crossword
sources and very much appreciate the opportunity to carry around cryptic. :-)
Original issue reported on code.google.com by [email protected]
on 11 Jul 2011 at 11:36
What steps will reproduce the problem?
1.after using this app for more than a year today the app won't load and gives
an error messagethat "Unfortunately, Shortyz has stopped." I tried, clearing
all data and cache, deleting recently added or updated programs and restarting
the phone. I am using an ATT HTC One with android 4.1.1. I get messages that
the app is downloading puzzles or trying to.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 28 Apr 2013 at 9:41
I subscribe to Peter Gordon's Fireball crosswords, which he sends out over
email. Currently, the only way I know to get them into Shortyz is to download
them on a computer and copy into the Crosswords directory via USB. Do you know
of any way to get them directly into Shortyz?
Using the "Gmail" app there is only a Preview button, not Download. I tried
using "AttachSave" but it corrupted the puzzle file (adding some HTML stuff
around the outside, etc). I tried going to gmail.com in the browser and was
able to "download" the file but it wouldn't open. Is there a way to make
Shortyz register some sort of intent so that the browser knows what to do with
.puz downloads?
Original issue reported on code.google.com by [email protected]
on 20 Oct 2010 at 10:58
On my Samsung Captivate running Froyo, each time I opened a puzzle, it
remembered the zoom level I had used previously. I have now installed an ICS
rom and the zoom resets to fit the screen each time I open a puzzle. This
means I have to zoom in 2 or 3 times (depending on the size of the puzzle) to
make it useable. Everything else seems to be working as expected.
Original issue reported on code.google.com by [email protected]
on 6 Feb 2012 at 8:34
Shortyz 3.0.4 on XOOM running 3.1. This will simulate the issue
1. Disconnect all network access (3G and wifi)
2. Start Shortyz and allow puzzle download to begin
What happens is I get the downloading puzzles notification. Since network
access is not available, the task will continue attempting to download and
never stop. Rebooting the device kills Shortyz, but not the notification as it
restarts within 15-20 seconds of being at a stable state.
Is there a way to manually stop all child tasks or have the tasks timeout after
a certain period of network non-activity?
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 2:24
Make Show Errors work for Letter and Word
Original issue reported on code.google.com by [email protected]
on 27 Feb 2010 at 3:04
I would like to suggest a feature to have a split-keyboard (like swiftkey does)
for thumb typing on devices with large screen real estate
Original issue reported on code.google.com by [email protected]
on 1 Aug 2012 at 7:11
Also, it would be amazingly awesome if you could not change a correct letter once entered. That
way you can't accidentally delete a correct letter when removing errors.
Original issue reported on code.google.com by [email protected]
on 27 Feb 2010 at 4:13
After installing the SwiftKey keyboard for my Motorola Xoom, I switched Shortyz
to the native keyboard. That causes the last couple of clues, both across and
down, to be hidden in all puzzles.
Shortyz 3.0.6 on a Motorola Xoom running Honeycomb 3.2
Original issue reported on code.google.com by [email protected]
on 16 Jul 2011 at 4:03
For about a week now there havent been any WP puzzles. Problem on their end or
yours?
Original issue reported on code.google.com by [email protected]
on 10 Sep 2012 at 11:10
What steps will reproduce the problem?
1. Set weekly crosswords to download New York Times Classic.
2. Download the puzzles for a Monday date.
3. Look at the list of downloaded puzzles.
What is the expected output? What do you see instead?
The available puzzle should change every week. Instead, the same puzzle (Wed,
Nov 25, 1998) is downloaded every week. For example, this week the NY Times
site offers two classic crosswords (Fri, Dec 20, 2002 and Mon, Aug 26, 2002),
but the app gives me the 1998 puzzle when I download the Monday, February 11th
NY Times Classic puzzle.
What version of the product are you using? On what operating system?
Version 3.2.6 on Android 4.1.1. Samsung Galaxy S3 hardware.
Please provide any additional information below.
This has been going on for some time. I first noticed the problem around
Thanksgiving, using my previous phone, a Galaxy S running an older version of
Android. I don't know if the first appearance of the problem coincided with
the NY Times's change from one to two Classic puzzles each week, but it seems
like a possible cause.
Original issue reported on code.google.com by [email protected]
on 15 Feb 2013 at 6:25
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 18 Jan 2012 at 4:17
I've noticed on a few occasions that the new york times crosswords do not
always get updated on the day following the release. What's annoying is that
there doesn't seem to be a way to do the update. I've tried re-downloading the
puzzle specific to the day but it doesn't force an *update*. I'm not sure what
causes the puzzles not to update. Sometimes it works fine and other times it
doesn't.
Is there any way we could get a setting for UPDATING as opposed to just
downloading? Without deleting a puzzle and re-downloading, there doesn't seem
to be another way.
Original issue reported on code.google.com by [email protected]
on 6 Oct 2010 at 11:26
What steps will reproduce the problem?
1. Shortyz on my android phone is downloading NYTIMES puzzles
2. Shortyz on my Kindle Fire is downloading NYTIMES puzzles
3. Shortyz on my Nexus 7 is NOT downloading NYTIMES puzzles
What is the expected output? What do you see instead?
I have a NYTimes crossword subscription, but I can't get them to download on
the nexus 7 - have triple-checked the user name and password.
What version of the product are you using? On what operating system?
shortyz 3.2.6 on Nexus 7 jellybean
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 1 Aug 2012 at 3:24
Sometimes there is a problem where you can no longer enter letters as touching
the screen to select instead zooms out. Double tapping restores the size but
once this starts happening it does not stop and it is no longer possible to
enter letters.
I have not yet determined the sequence that causes this. I can play for quite
a while and then it will happen. Sorry I don't have a better answer.
From the latest review comments (before Oct 31, 2012), it appears many are
seeing this issue.
Shortz version is 3.2.6.
Samsung Galaxy S3, model SCH-1535, Android version 4.0.4
Original issue reported on code.google.com by [email protected]
on 1 Nov 2012 at 4:45
What steps will reproduce the problem?
1. Open any puzzle, blank or partially completed.
2. Hit enter on the physical keyboard.
3. If enter is the first button hit, it will skip the first clue, but subsequent presses only cause the crossword icon in the clue bar to flash.
What is the expected output? What do you see instead?
Instead of moving to the next clue, the crossword icon flashes.
What version of the product are you using? On what operating system?
I have tried ver 3.1.2, 3.1.6, and 3.1.7, running on stock Android 4.0.4 on a
Motorola Droid 4.
The problem only appeared after updating from android 2.3.6.
Please provide any additional information below.
I have tried changing the "Movement Style" "Skip Filled Boxes" and "Enter
Changes Direction" settings with no effect. If the soft keyboard is set to
native, the enter key behaves appropriately.
Original issue reported on code.google.com by [email protected]
on 30 Aug 2012 at 2:01
What steps will reproduce the problem?
1. Turn on skip filled boxes
2. Set movement style to "stop at end"
3. Enter a letter in a word which has all subsequent letters filled (e.g.
entering b in cry_aby).
4.a Do this for a word whose end is not the edge of the puzzle.
4.b Do this for a word whose end is at the edge of the puzzle.
What is the expected output? What do you see instead?
4.a and 4.b should produce the same behavior. However, in 4.a, the cursor
stays put, and in 4.b, the cursor jumps to the end of the word (i.e., to the
last box in that line).
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 13 Jul 2011 at 10:47
I'm seeing the following error sometimes when scrolling through the list of
crosswords on my Nexus 7 / Jelly Bean 4.1.2 device:
E/AndroidRuntime( 6798): FATAL EXCEPTION: main
E/AndroidRuntime( 6798): java.lang.ArrayIndexOutOfBoundsException: length=125;
index=-1
E/AndroidRuntime( 6798): at
android.text.StaticLayout.calculateEllipsis(StaticLayout.java:756)
E/AndroidRuntime( 6798): at
android.text.StaticLayout.out(StaticLayout.java:720)
E/AndroidRuntime( 6798): at
android.text.StaticLayout.generate(StaticLayout.java:428)
E/AndroidRuntime( 6798): at
android.text.StaticLayout.<init>(StaticLayout.java:140)
E/AndroidRuntime( 6798): at
android.widget.TextView.makeSingleLayout(TextView.java:5884)
E/AndroidRuntime( 6798): at
android.widget.TextView.makeNewLayout(TextView.java:5741)
E/AndroidRuntime( 6798): at
android.widget.TextView.checkForRelayout(TextView.java:6280)
E/AndroidRuntime( 6798): at android.widget.TextView.setText(TextView.java:3547)
E/AndroidRuntime( 6798): at android.widget.TextView.setText(TextView.java:3405)
E/AndroidRuntime( 6798): at android.widget.TextView.setText(TextView.java:3380)
E/AndroidRuntime( 6798): at
com.totsp.crossword.BrowseActivity$FileAdapter.getView(BrowseActivity.java:711)
E/AndroidRuntime( 6798): at
com.totsp.crossword.view.SeparatedListAdapter.getView(SeparatedListAdapter.java:
99)
E/AndroidRuntime( 6798): at
android.widget.AbsListView.obtainView(AbsListView.java:2255)
E/AndroidRuntime( 6798): at
android.widget.ListView.makeAndAddView(ListView.java:1769)
E/AndroidRuntime( 6798): at android.widget.ListView.fillDown(ListView.java:672)
E/AndroidRuntime( 6798): at android.widget.ListView.fillGap(ListView.java:636)
E/AndroidRuntime( 6798): at
android.widget.AbsListView.trackMotionScroll(AbsListView.java:5040)
E/AndroidRuntime( 6798): at
android.widget.AbsListView$FlingRunnable.run(AbsListView.java:4197)
E/AndroidRuntime( 6798): at
android.view.Choreographer$CallbackRecord.run(Choreographer.java:725)
E/AndroidRuntime( 6798): at
android.view.Choreographer.doCallbacks(Choreographer.java:555)
E/AndroidRuntime( 6798): at
android.view.Choreographer.doFrame(Choreographer.java:524)
E/AndroidRuntime( 6798): at
android.view.Choreographer$FrameDisplayEventReceiver.run(Choreographer.java:711)
E/AndroidRuntime( 6798): at android.os.Handler.handleCallback(Handler.java:615)
E/AndroidRuntime( 6798): at android.os.Handler.dispatchMessage(Handler.java:92)
E/AndroidRuntime( 6798): at android.os.Looper.loop(Looper.java:137)
E/AndroidRuntime( 6798): at
android.app.ActivityThread.main(ActivityThread.java:4745)
E/AndroidRuntime( 6798): at java.lang.reflect.Method.invokeNative(Native
Method)
E/AndroidRuntime( 6798): at java.lang.reflect.Method.invoke(Method.java:511)
E/AndroidRuntime( 6798): at
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:786)
E/AndroidRuntime( 6798): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:553)
E/AndroidRuntime( 6798): at dalvik.system.NativeStart.main(Native Method)
W/ActivityManager( 365): Force finishing activity
com.totsp.crossword.shortyz/com.totsp.crossword.BrowseActivity
It looks like http://code.google.com/p/android/issues/detail?id=33868 may be
relevant; I made the lines="1" -> singleLine="true" change suggested in comment
#2 and haven't seen any further crashes.
Original issue reported on code.google.com by [email protected]
on 17 Oct 2012 at 7:17
What steps will reproduce the problem?
1.Open application.
2.Attempt to scroll through puzzles.
3.Get message "Unfortunately Shortyz has stopped."
What is the expected output? What do you see instead?
The expected output is that the application works but instead it does not work.
What version of the product are you using? On what operating system?
Version 3.2.6 on Android 4.1.1.
Please provide any additional information below.
Just started a couple of days ago after many months of using the application
with no problem. I tried uninstalling and reinstalling but it made no
difference.
Original issue reported on code.google.com by [email protected]
on 1 Jan 2013 at 12:06
What steps will reproduce the problem?
1. Use the native onscreen keyboard or an external bluetooth keyboard; use a
layout on which the list-of-clues is shown (e.g., tablet in landscape mode);
turn on "space changes direction" preference
2. Enter a puzzle
3. Repeatedly press space
What is the expected output? What do you see instead?
Toggles between 1-across and 1-down
What version of the product are you using? On what operating system?
Shortyz 3.2.1 / hg changeset 208 on default branch
nexus 7 / jelly bean 4.1.2
motorola bluetooth keyboard
Please provide any additional information below.
This is just idle speculation, but it seems like each keystroke may be seen by
both the puzzle area and by the clue lists. This problem or a similar also
affects how arrow keys work (again affecting the 'native' keyboard when it is
the 'hacker's keyboard' which includes arrow keys). However even with this in
mind I've failed to produce a patch which improves the situation.
Original issue reported on code.google.com by [email protected]
on 16 Oct 2012 at 7:30
What steps will reproduce the problem?
1. Upon open, no puzzles download.
2. Upon selecting a date, like current date, to download, no puzzles download.
3. After selecting more puzzles to regularly download, no puzzles download.
4. After restarting my phone, no puzzles download.
What is the expected output? What do you see instead?
Puzzles should automatically download. They don't. At all.
What version of the product are you using? On what operating system?
Latest version that you updated. Android 2.3.5
Please provide any additional information below.
Have an HTC phone. Please fix this.
Original issue reported on code.google.com by [email protected]
on 10 Jul 2013 at 12:43
What steps will reproduce the problem?
1. Scroll down puzzle list when in landscape (horizontal).
2.
3.
What is the expected output? What do you see instead?
Crash with message "Unfortunately, Shortyz has stopped. Report/OK"
What version of the product are you using? On what operating system?
Shortyz version 3.2.7
android version 4.1.1 on Motorola Xoom, not rooted
Please provide any additional information below.
Sources list scrolls fine.
Scrolls fine in portrait, only occurs in landscape.
Original issue reported on code.google.com by [email protected]
on 24 Aug 2012 at 2:46
What steps will reproduce the problem?
1. Install Shortyz on Nook Color with CM7
2. Use default CM7 theme
3. Launch Shortyz puzzle
What is the expected output? What do you see instead?
The "current" clue has a pale blue background with dark grey text. It is almost
unreadable with this color combination. However, the strange thing is that when
we take a screenshot, the text temporarily becomes white. Hence this issue
cannot be shown in a screenshot. This is not in the separate "clue" view, but
in the normal view where the crossword puzzle, clues and keyboard are seen
during gameplay.
What version of the product are you using? On what operating system?
B&N Nook Color with CM7.1.
Please provide any additional information below.
An option to change the highlighted clue color (both background and text)
would be welcome. Also, an option to change the font size would be a great help
too.
This problem supposedly did not show up in "phone" mode. But it appears the
latest version auto-detects the Nook as a 7-inch tablet and automatically
switches to tablet mode. Would it be possible to have an option to toggle mode?
Original issue reported on code.google.com by [email protected]
on 29 Oct 2011 at 5:56
What steps will reproduce the problem?
(I haven't tested this, due to lack of a WiFi hotspot with a sign-in portal.)
1. Connect to a wireless router with a sign-in portal. Do not sign in.
2. Attempt to download crossword puzzles for the current day.
3. Open the downloaded puzzle.
What is the expected output? What do you see instead?
The puzzle should open; or, the app should inform me that the puzzle is
malformed and cannot be opened.
What version of the product are you using? On what operating system?
Verizon Spectrum running Quattrimus JellyBean ROM (4.1.x)
Please provide any additional information below.
The problem seems to be that the network call to get the puzzle file is
redirected to the portal sign-in page. I assume that, if the network call
doesn't report failure, the application saves the "puzzle" to the device and
adds an entry in the puzzle list, even though the puzzle is actually invalid.
I verified at least part of this by examining the puzzle file that was
downloaded - it was an HTML document for the WiFi hotspot sign-in page rather
than a well-formed puzzle.
I will attach a stack trace for the failure when I get a chance.
Original issue reported on code.google.com by [email protected]
on 26 Dec 2012 at 1:17
What steps will reproduce the problem?
1.tried deleting shortyz and redownloading
2.checked passwords
3.tried downloading next day
What is the expected output? What do you see instead?
I epect the puzzle to download but it isn't.
What version of the product are you using? On what operating system?
I am using the latest android version on the epic 4g. It worked before.
Please provide any additional information below.
I love this app! Please help me fix it. Ny times is my favorite puzzle! :)
Original issue reported on code.google.com by [email protected]
on 25 Aug 2011 at 3:00
What steps will reproduce the problem?
1. Start Shortyz
2. Download puzzles for any day since 3/18/13
3. No puzzles are downloaded after it attempts, and no errors are displayed
What is the expected output? What do you see instead?
The puzzles should be downloaded, but they are not. No errors are displayed.
What version of the product are you using? On what operating system?
I am using the latest version on the Play Store on ICS my HTC evo 4G 3D.
Please provide any additional information below.
It has been working great since I installed it in November of last year, but
this week it hasn't been working.
Original issue reported on code.google.com by [email protected]
on 21 Mar 2013 at 5:00
1. Installed shortyz, and ran full update, download stuck on LA Times and 1 more
2. Rebooted tablet, download still shows in task bar
3. Uninstalled shortyz, rebooted and download still shows in task bar
4. Installed a task killer, killed everything, rebooted, download still shows
in task bar
5. re-installed shortyz, ran update, download still stuck in task bar
Version of shortyz is 3.0.3, running on Acer Iconia A500 running Android 3.0.1
All I want to do at this point is to kill this task.
Original issue reported on code.google.com by [email protected]
on 5 May 2011 at 5:49
Great implementation, but would like like to have the option to have larger
fonts for clues. Perhaps a small medium large selection. It's hard to see the
small letters on a tablet. Keep up the great work. Thx
Original issue reported on code.google.com by [email protected]
on 25 Oct 2011 at 10:37
The is being posted as an enhancement.
My wife and I love to work crossword puzzles together, but we also love working
them in shortyz. It would be great if by using bluetooth or a shared server two
people could work on the same puzzle and have each others updates overwrite
each other, based on last change wins. Not sure how many other couples do this,
but it is a fine way to wind down after the kids are in bed.
Original issue reported on code.google.com by [email protected]
on 18 Mar 2011 at 7:15
Add option to auto skip completed squares.
Original issue reported on code.google.com by [email protected]
on 26 Feb 2010 at 11:16
What steps will reproduce the problem?
1. Keep solving crosswords until your phone crashes (or force a crash using one
of the debug tools)
2. Reboot phone, open Shortyz
3. Try to open the crossword you were solving when the phone crashed
What is the expected output? What do you see instead
The crossword should open. Instead a message bubble pops up with <filename>.puz
and then disappears after a few seconds, where <filename> is the filename of
that puzzle.
What version of the product are you using? On what operating system?
Shortyz 2.3.11 (problem was also present in 2.3.10) on CyanogenMod 6.0 on HTC
Hero CDMA.
Please provide any additional information below.
I suspect the .puz or .shortyz files are being corrupted during the crash. I
have attached a pair of such files.
Original issue reported on code.google.com by [email protected]
on 16 Nov 2010 at 11:20
Attachments:
What steps will reproduce the problem?
1. Go into landscape mode and zoom in to max.
2. Rotate device into Portrait mode. Notice that zoom goes back to minimum.
3. Rotate back to landscape mode. Zoom is still minimum.
What is the expected output? What do you see instead?
Once zoomed, the zoom should "stick", regardless of rotation. Alternately, have
a zoom for Portrait and another for landscape that is set by default any time
the orientation changes.
What version of the product are you using? On what operating system?
Latest on Nexus 7, Galaxy Nexus, and XOOM.
Original issue reported on code.google.com by [email protected]
on 5 Apr 2013 at 3:04
What steps will reproduce the problem?
1. Run Shortyz on a hi-res device such as the SG4 or Nexus 10.
2. Pinch-zoom so cells are the size of my fat fingers.
3. Get frustrated when zoom is limited.
What is the expected output? What do you see instead?
I'd expect to be able to zoom-in more.
What version of the product are you using? On what operating system?
Shortyz 3.2.6 on Android 4.2.2
Please provide any additional information below.
Based on comments in the app's 'about' screen, zoom limiting was added in a
previous release. I think it would be nice to add a checkbox to the settings
page or maybe a slider to control max/min zoom settings per device. Another
option would be to use different zoom limits on high-resolution devices.
I'm a programmer who's never worked on Android but I took a look at the source
and think I can make the change if you'd like.
Thanks!
Original issue reported on code.google.com by [email protected]
on 10 Jul 2013 at 4:27
What steps will reproduce the problem?
1. Use the physical keyboard on phone to play a crossword
What is the expected output? What do you see instead?
There should be clues at the top of the screen. But the screen is just the grid
itself. In previous versions, the clues remain on top of the screen. The clues
only appear when using one of the virtual keyboards.
What version of the product are you using? On what operating system?
This occurs in 3.2.7 and most versions from the past year. As a workaround, I
am running 3.0.5, but this version has issues with downloading puzzles. My
phone is a Samsung Galaxy S Relay. Android version is 4.0.4.
Please provide any additional information below.
I love the app, no other crossword app compares! I wish you would go back to
whatever engine was running in 3.0.5, which is pretty much perfect except for
the fact that it can't download anything.
Original issue reported on code.google.com by [email protected]
on 21 Dec 2012 at 5:22
What steps will reproduce the problem?
1. Reveal letter/word takes 2 taps
2. Capture volume up/down presses to reveal letter/word
3.
What is the expected output? What do you see instead?
What version of the product are you using? On what operating system?
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 16 Mar 2011 at 1:18
Make ensure visible on render optional.
Original issue reported on code.google.com by [email protected]
on 27 Feb 2010 at 3:03
I've been playing for a solid week on the XOOM. I can play on a smartphone
with a real or virtual keyboard pretty much one handed. That's my optimal use
case (flying in coach, stuck on a train, sitting on the can, etc.). The XOOM
is fantastic because now you have all this additional space. The way you've
brought in fragments is good for the selection of puzzles.
I would prefer a different layout to the solving activity. It's very two-handed
and involves lots of moving about the screen. The arrows need to be arranged
together instead of across the bottom of the keyboard. I don't know about
other users, but I tend to move about and switch directions a lot. I think a
5-way arrangement would be easier to handle.
Next, make the keyboard narrower and more compact and make the puzzle grid and
clues larger. With this, I can operate the 5-way with 1 hand and the keypad
with the other. I'm not writing a thesis on the thing, so if I'm a little less
than efficient tapping a "p" with my left hand, I'm not going to care so much.
Original issue reported on code.google.com by [email protected]
on 19 Mar 2011 at 8:16
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