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A small, platform-agnostic C99 graphics library for MCUs with low SRAM space.

License: BSD 3-Clause "New" or "Revised" License

C 52.63% C++ 10.85% Python 36.53%

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weegfx's Issues

Add a version of `write()` for duplicated data

wgfxFillRect() fills the screen with pixel data that is all the same; that means that it has to fill the scratch buffer first, then copy the scratch buffer multiple times until all data is transferred.

This could be improved by adding a writeMultiple(const WGFX_U8 *buf, unsigned size, unsigned count, void *userPtr) function pointer to WGFXscreen, that would write count copies of buf
to it in sequence.
STM32s (and surely others) support transferring the same byte/half/word an arbitrary number of times via DMA (by simply not incrementing the source pointer after transfers). If size <= 4, the STM32 SPI/DMA backend could just transfer buf repeatedly with a single DMA transfer - potentially being much faster at wgfxFillRect()!

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