uji-ros-pkg / visualization_osg Goto Github PK
View Code? Open in Web Editor NEWPackages for ROS/OpenSceneGraph applications, including OSG interactive markers
Packages for ROS/OpenSceneGraph applications, including OSG interactive markers
Hi guys,
sorry to bother you, but I really need your help. I'm trying to compile your project and keep getting following error:
CMakeFiles/osg_interactive_markers_demo.dir/examples/osg_interactive_markers_demo.cpp.o: In function `main':
/home/user/catkin_ws/src/visualization_osg/osg_interactive_markers/examples/osg_interactive_markers_demo.cpp:28: undefined reference to `osgViewer::View::addEventHandler(osgGA::EventHandler*)'
/home/user/catkin_ws/src/visualization_osg/osg_interactive_markers/examples/osg_interactive_markers_demo.cpp:29: undefined reference to `osgViewer::View::addEventHandler(osgGA::EventHandler*)'
/home/user/catkin_ws/devel/lib/libosg_utils.so: undefined reference to `osg::NodeVisitor::NodeVisitor(osg::NodeVisitor const&, osg::CopyOp const&)'
/home/user/catkin_ws/devel/lib/libosg_interactive_markers.so: undefined reference to `osg::Group::removeChild(osg::Node*)'
/home/user/catkin_ws/devel/lib/libosg_utils.so: undefined reference to `osg::NodeVisitor::apply(osg::Geometry&)'
/home/user/catkin_ws/devel/lib/libosg_interactive_markers.so: undefined reference to `osg::Group::getNumChildren() const'
/home/user/catkin_ws/devel/lib/libosg_utils.so: undefined reference to `osg::NodeVisitor::apply(osg::Drawable&)'
As I understand there should be a linking problem, but I couldn't find anything wrong with CMake file. Do you have any ideas what can be done here? Thank you!
I'm trying to install the uwsim-package which needs visualization_osg.
I'm running Ubuntu 16.04 LTS and ros-kinetic.
All in all I want to install uwsim which needs the following packages:
~~ traversing 11 packages in topological order:
~~ - osg_markers
~~ - osg_utils
~~ - osg_interactive_markers
~~ - underwater_sensor_msgs
~~ - underwater_vehicle_dynamics
~~ - uwsim_bullet (plain cmake)
~~ - uwsim_osgocean (plain cmake)
~~ - uwsim_osgworks (plain cmake)
~~ - uwsim_osgbullet (plain cmake)
~~ - uwsim
~~ - visualization_osg
When I run catkin_make_isolated, while compiling osg_interactive_markers I get the following error:
[ 37%] Building CXX object CMakeFiles/osg_interactive_markers.dir/src/interactive_marker.cpp.o
[ 50%] Building CXX object CMakeFiles/osg_interactive_markers.dir/src/interactive_marker_display.cpp.o
/home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/src/interactive_marker.cpp:32:33: fatal error: osg_utils/osg_utils.h: No such file or directory
compilation terminated.
CMakeFiles/osg_interactive_markers.dir/build.make:110: recipe for target 'CMakeFiles/osg_interactive_markers.dir/src/interactive_marker.cpp.o' failed
make[2]: *** [CMakeFiles/osg_interactive_markers.dir/src/interactive_marker.cpp.o] Error 1
make[2]: *** Waiting for unfinished jobs....
In file included from /home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/src/interactive_marker_control.cpp:32:0:
/home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/include/osg_interactive_markers/interactive_marker_control.h:39:37: fatal error: osg_markers/marker_base.h: No such file or directory
compilation terminated.
CMakeFiles/osg_interactive_markers.dir/build.make:134: recipe for target 'CMakeFiles/osg_interactive_markers.dir/src/interactive_marker_control.cpp.o' failed
make[2]: *** [CMakeFiles/osg_interactive_markers.dir/src/interactive_marker_control.cpp.o] Error 1
In file included from /home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/include/osg_interactive_markers/interactive_marker.h:35:0,
from /home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/include/osg_interactive_markers/interactive_marker_display.h:35,
from /home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/src/interactive_marker_display.cpp:32:
/home/ros/Programme/WaterGlider/Workspace/src/src/visualization_osg/osg_interactive_markers/include/osg_interactive_markers/interactive_marker_control.h:39:37: fatal error: osg_markers/marker_base.h: No such file or directory
compilation terminated.
CMakeFiles/osg_interactive_markers.dir/build.make:86: recipe for target 'CMakeFiles/osg_interactive_markers.dir/src/interactive_marker_display.cpp.o' failed
make[2]: *** [CMakeFiles/osg_interactive_markers.dir/src/interactive_marker_display.cpp.o] Error 1
CMakeFiles/Makefile2:153: recipe for target 'CMakeFiles/osg_interactive_markers.dir/all' failed
make[1]: *** [CMakeFiles/osg_interactive_markers.dir/all] Error 2
Makefile:138: recipe for target 'all' failed
make: *** [all] Error 2
<== Failed to process package 'osg_interactive_markers':
Command '['/home/ros/Programme/WaterGlider/Workspace/devel_isolated/osg_utils/env.sh', 'make', '-j4', '-l4']' returned non-zero exit status 2Reproduce this error by running:
==> cd /home/ros/Programme/WaterGlider/Workspace/build_isolated/osg_interactive_markers && /home/ros/Programme/WaterGlider/Workspace/devel_isolated/osg_utils/env.sh make -j4 -l4Command failed, exiting.
I could remove these errors with moving osg_utils/osg_utils.h and osg_markers/marker_base.h around. But then I had reference issues, about some functions.
Not sure what is wrong here.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.