sandbox--usd's People
sandbox--usd's Issues
Compare performance against Alembic
Build USD_MAYA
Write a shader and export it in USD Shade
load the Pixar Kitchen test data set and view it with usdview
Utilize the concept of variant sets
Build USD
https://github.com/PixarAnimationStudios/USD#getting-and-building-the-code
https://jurajtomori.wordpress.com/2017/06/25/usd-set-up-evaluation-notes/
git clone https://github.com/PixarAnimationStudios/USD.git
sudo apt install gcc
sudo apt install build-essential
sudo apt install cmake
# sudo apt install qt4-qmake
# sudo apt install libqt4-dev
# audo apt install python-pip
# python2 -m pip install PySide
sudo apt-get install pyside-tools
python2 -m pip install PyOpenGL # PyOpenGL_accelerate
sudo apt install zlib1g-dev
sudo apt install libglew-dev libglfw3-dev libglfw3
# sudo apt install libxcursor-dev
# sudo apt install libxinerama-dev
sudo apt install xorg-dev
sudo apt install libcanberra-gtk-module libcanberra-gtk3-module
While using VirtualBox, display resolution stuck at 800x600
Install Maya on Ubuntu
Construct a scene such that multiple departments can make non-destructive changes via the layer mechanism
stageview is blank/not rendering
When using usdview for the first time the stageView is black i.e not rendering(?)
might be because I'm using a VM...
usdview extras/usd/tutorials/convertingLayerFormats/Sphere.usda
Traceback (most recent call last):
File "/usr/local/USD/lib/python/pxr/Usdviewq/stageView.py", line 1559, in paintGL
GL.glEnable(GL_FRAMEBUFFER_SRGB_EXT)
File "/home/usd/.local/lib/python2.7/site-packages/OpenGL/platform/baseplatform.py", line 402, in __call__
return self( *args, **named )
File "/home/usd/.local/lib/python2.7/site-packages/OpenGL/error.py", line 232, in glCheckError
baseOperation = baseOperation,
OpenGL.error.GLError: GLError(
err = 1280,
description = 'invalid enumerant',
baseOperation = glEnable,
cArguments = (GL_FRAMEBUFFER_SRGB_EXT,)
Render a scene with Arnold
Instance a piece or parts of the USD scene many times
Install Ubuntu 18.04 LTS
Build a scene from Maya
Install CentOS
https://github.com/PixarAnimationStudios/USD#supported-platforms
Supported Platforms
USD is currently supported on Linux platforms and has been built and tested on CentOS 7 and RHEL 7.
We are actively working on porting USD to both Windows and Mac platforms. Support for both platforms should be considered experimental at this time. Currently, the tree will build on Mac and Windows, but only limited testing has been done on these platforms.
Install CentOS 7
Install GUI on CentOS 7
- By default, CentOS 7 installed as the minimal server, and user intervention is required to change the installation type. This guide will help you to install GUI on CentOS 7 on the top of the minimal server installation
- https://www.itzgeek.com/how-tos/linux/centos-how-tos/install-gnome-gui-on-centos-7-rhel-7.html
yum groupinstall "KDE Desktop" "Development Tools Tools"
Maya Crash after startup: error while loading shared libraries: libgstapp-0.10.so.0: cannot open shared object file: No such file or directory
usd@usd-VirtualBox:~/git/USD$ /usr/autodesk/maya2017/bin/maya.bin
Graphic device does not support OpenGL Core Profile, fallback to OpenGL renderer.
VP2 Error : Failed to initialize graphics device.
Error: The GPU adaptor of the transform to finalize is null
Error: Failed to apply color management settings on file open: Failed to finalize the color transform..
Error: The GPU adaptor of the transform to finalize is null
Error: Failed to finalize the color transform.
QMetaType::registerType: Binary compatibility break -- Size mismatch for type 'QUuid' [30]. Previously registered size 16, now registering size 0.
Stack trace:
gsignal
abort
/usr/autodesk/maya2017/bin/../lib/libQt5Core.so.5(+0x95d0e) [0x7f396362fd0e]
QMetaType::registerNormalizedType(QByteArray const&, void (*)(void*), void* (*)(void*, void const*), int, QFlags<QMetaType::TypeFlag>, QMetaObject const*)
QMetaType::registerType(char const*, void (*)(void*), void* (*)(void const*), void (*)(void*), void* (*)(void*, void const*), int, QFlags<QMetaType::TypeFlag>, QMetaObject const*)
QMetaType::registerType(char const*, void (*)(void*), void* (*)(void const*))
/home/usd/.local/lib/python2.7/site-packages/PySide/QtCore.so(+0x1ac4a9) [0x7f38d4c394a9]
initQtCore
_PyImport_LoadDynamicModule
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x112dc1) [0x7f3959a84dc1]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x1132fc) [0x7f3959a852fc]
PyImport_ImportModuleLevel
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0xf30af) [0x7f3959a650af]
PyObject_Call
PyEval_CallObjectWithKeywords
PyEval_EvalFrameEx
PyEval_EvalFrameEx
PyEval_EvalFrameEx
PyEval_EvalCodeEx
PyEval_EvalCode
PyImport_ExecCodeModuleEx
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x11200e) [0x7f3959a8400e]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x11286a) [0x7f3959a8486a]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x112dc1) [0x7f3959a84dc1]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x113075) [0x7f3959a85075]
PyImport_ImportModuleLevel
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0xf30af) [0x7f3959a650af]
PyObject_Call
PyEval_CallObjectWithKeywords
PyEval_EvalFrameEx
PyEval_EvalCodeEx
PyEval_EvalCode
PyImport_ExecCodeModuleEx
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x11200e) [0x7f3959a8400e]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x112dc1) [0x7f3959a84dc1]
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0x113034) [0x7f3959a85034]
PyImport_ImportModuleLevel
/usr/autodesk/maya2017/bin/../lib/libpython2.7.so.1.0(+0xf30af) [0x7f3959a650af]
PyObject_Call
PyEval_CallObjectWithKeywords
Failed to register registerFragments.Fatal Error. Attempting to save in /usr/tmp/usd.20190702.2314.ma
Writing crash report in /usr/tmp/usd.20190702.2314.crash
/usr/autodesk/maya2017/bin/senddmp.app/senddmp.bin: error while loading shared libraries: libgstapp-0.10.so.0: cannot open shared object file: No such file or directory
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